radeonsi: add si_mark_divergent_texture_non_uniform
For handle divergent index problem later for both llvm and aco. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22523>
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@@ -352,6 +352,61 @@ static void si_lower_nir(struct si_screen *sscreen, struct nir_shader *nir)
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NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
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}
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static bool si_mark_divergent_texture_non_uniform(struct nir_shader *nir)
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{
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assert(nir->info.divergence_analysis_run);
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/* sampler_non_uniform and texture_non_uniform are always false in GLSL,
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* but this can lead to unexpected behavior if texture/sampler index come from
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* a vertex attribute.
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*
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* For instance, 2 consecutive draws using 2 different index values,
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* could be squashed together by the hw - producing a single draw with
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* non-dynamically uniform index.
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*
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* To avoid this, detect divergent indexing, mark them as non-uniform,
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* so that we can apply waterfall loop on these index later (either llvm
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* backend or nir_lower_non_uniform_access).
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*
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* See https://gitlab.freedesktop.org/mesa/mesa/-/issues/2253
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*/
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bool divergence_changed = false;
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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nir_foreach_block_safe(block, impl) {
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_tex)
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continue;
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nir_tex_instr *tex = nir_instr_as_tex(instr);
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for (int i = 0; i < tex->num_srcs; i++) {
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bool divergent = tex->src[i].src.ssa->divergent;
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switch (tex->src[i].src_type) {
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case nir_tex_src_texture_deref:
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case nir_tex_src_texture_handle:
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tex->texture_non_uniform |= divergent;
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break;
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case nir_tex_src_sampler_deref:
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case nir_tex_src_sampler_handle:
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tex->sampler_non_uniform |= divergent;
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break;
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default:
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break;
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}
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}
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/* If dest is already divergent, divergence won't change. */
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divergence_changed |= !tex->dest.ssa.divergent &&
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(tex->texture_non_uniform || tex->sampler_non_uniform);
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}
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}
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nir_metadata_preserve(impl, nir_metadata_all);
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return divergence_changed;
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}
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char *si_finalize_nir(struct pipe_screen *screen, void *nirptr)
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{
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struct si_screen *sscreen = (struct si_screen *)screen;
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