intel/gen6: Some framebuffers having separate depthstencil should be unsupported
When the framebuffer has separate depth and stencil buffers, and HiZ is not enabled on the depth buffer, mark the framebuffer as unsupported. This happens when trying to create a framebuffer with Z16/S8 because we haven't enabled HiZ on Z16 yet. Fixes gles2conform test stencil8. Note: This is a candiate for the 8.0 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44948 Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed--by: Eric Anholt <eric@anholt.net> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
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@@ -804,6 +804,15 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
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fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
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if (stencil_mt->format != MESA_FORMAT_S8)
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fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
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if (intel->gen < 7 && depth_mt->hiz_mt == NULL) {
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/* Before Gen7, separate depth and stencil buffers can be used
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* only if HiZ is enabled. From the Sandybridge PRM, Volume 2,
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* Part 1, Bit 3DSTATE_DEPTH_BUFFER.SeparateStencilBufferEnable:
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* [DevSNB]: This field must be set to the same value (enabled
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* or disabled) as Hierarchical Depth Buffer Enable.
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*/
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fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
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}
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}
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}
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