st/nine: Add variables containing the size of the constant buffers
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr> Cc: "10.4" <mesa-stable@lists.freedesktop.org>
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@@ -109,7 +109,7 @@ NineDevice9_RestoreNonCSOState( struct NineDevice9 *This, unsigned mask )
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cb.buffer = This->constbuf_vs;
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cb.user_buffer = NULL;
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}
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cb.buffer_size = This->constbuf_vs->width0;
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cb.buffer_size = This->vs_const_size;
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pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &cb);
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if (This->prefer_user_constbuf) {
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@@ -117,7 +117,7 @@ NineDevice9_RestoreNonCSOState( struct NineDevice9 *This, unsigned mask )
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} else {
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cb.buffer = This->constbuf_ps;
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}
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cb.buffer_size = This->constbuf_ps->width0;
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cb.buffer_size = This->ps_const_size;
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pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &cb);
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}
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@@ -262,6 +262,8 @@ NineDevice9_ctor( struct NineDevice9 *This,
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This->max_ps_const_f = max_const_ps -
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(NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4);
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This->vs_const_size = max_const_vs * sizeof(float[4]);
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This->ps_const_size = max_const_ps * sizeof(float[4]);
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/* Include space for I,B constants for user constbuf. */
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This->state.vs_const_f = CALLOC(NINE_MAX_CONST_ALL, sizeof(float[4]));
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This->state.ps_const_f = CALLOC(NINE_MAX_CONST_ALL, sizeof(float[4]));
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@@ -283,10 +285,10 @@ NineDevice9_ctor( struct NineDevice9 *This,
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tmpl.bind = PIPE_BIND_CONSTANT_BUFFER;
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tmpl.flags = 0;
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tmpl.width0 = max_const_vs * sizeof(float[4]);
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tmpl.width0 = This->vs_const_size;
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This->constbuf_vs = pScreen->resource_create(pScreen, &tmpl);
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tmpl.width0 = max_const_ps * sizeof(float[4]);
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tmpl.width0 = This->ps_const_size;
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This->constbuf_ps = pScreen->resource_create(pScreen, &tmpl);
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if (!This->constbuf_vs || !This->constbuf_ps)
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@@ -77,6 +77,8 @@ struct NineDevice9
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struct pipe_resource *constbuf_vs;
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struct pipe_resource *constbuf_ps;
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uint16_t vs_const_size;
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uint16_t ps_const_size;
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uint16_t max_vs_const_f;
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uint16_t max_ps_const_f;
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@@ -43,8 +43,8 @@ NineStateBlock9_ctor( struct NineStateBlock9 *This,
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This->type = type;
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This->state.vs_const_f = MALLOC(pParams->device->constbuf_vs->width0);
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This->state.ps_const_f = MALLOC(pParams->device->constbuf_ps->width0);
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This->state.vs_const_f = MALLOC(This->base.device->vs_const_size);
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This->state.ps_const_f = MALLOC(This->base.device->ps_const_size);
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if (!This->state.vs_const_f || !This->state.ps_const_f)
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return E_OUTOFMEMORY;
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