svga: defined QSZ in terms of SVGA3D_MAX_DRAW_PRIMITIVE_RANGES
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@@ -93,7 +93,9 @@ struct index_cache {
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struct pipe_resource *buffer;
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};
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#define QSZ 32
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/** Max number of primitives per draw call */
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#define QSZ SVGA3D_MAX_DRAW_PRIMITIVE_RANGES
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struct draw_cmd {
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struct svga_winsys_context *swc;
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