wgl: Call pipe_screen::destroy on exit.
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@@ -108,11 +108,11 @@ st_cleanup(void)
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pipe_mutex_destroy( stw_dev->mutex );
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if(stw_dev) {
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stw_dev->screen->destroy(stw_dev->screen);
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#ifdef DEBUG
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debug_memory_end(stw_dev->memdbg_no);
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debug_memory_end(stw_dev->memdbg_no);
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#endif
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}
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stw_dev = NULL;
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}
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