replaced fxTMReloadSubMipMapLevel() call w/ fxTMReloadMipMapLevel() to work-around subtex bug
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@@ -1078,7 +1078,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
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}
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if (ti->validated && ti->isInTM)
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fxTMReloadSubMipMapLevel(fxMesa, texObj, level, yoffset, height);
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fxTMReloadMipMapLevel(fxMesa, texObj, level);
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else
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fxTexInvalidate(ctx, texObj);
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