replaced fxTMReloadSubMipMapLevel() call w/ fxTMReloadMipMapLevel() to work-around subtex bug

This commit is contained in:
Brian Paul
2000-06-16 03:55:37 +00:00
parent 7dac13272a
commit b92471b74c
+1 -1
View File
@@ -1078,7 +1078,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
}
if (ti->validated && ti->isInTM)
fxTMReloadSubMipMapLevel(fxMesa, texObj, level, yoffset, height);
fxTMReloadMipMapLevel(fxMesa, texObj, level);
else
fxTexInvalidate(ctx, texObj);