swrast: update renderbuffer format assertions
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@@ -29,6 +29,7 @@
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#include "main/convolve.h"
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#include "main/context.h"
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#include "main/feedback.h"
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#include "main/formats.h"
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#include "main/image.h"
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#include "main/macros.h"
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#include "main/imports.h"
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@@ -107,7 +108,7 @@ read_depth_pixels( GLcontext *ctx,
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&& !biasOrScale && !packing->SwapBytes) {
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/* Special case: directly read 16-bit unsigned depth values. */
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GLint j;
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ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT16);
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ASSERT(rb->Format == MESA_FORMAT_Z16);
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ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
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for (j = 0; j < height; j++, y++) {
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void *dest =_mesa_image_address2d(packing, pixels, width, height,
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@@ -119,7 +120,7 @@ read_depth_pixels( GLcontext *ctx,
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&& !biasOrScale && !packing->SwapBytes) {
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/* Special case: directly read 24-bit unsigned depth values. */
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GLint j;
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ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT24);
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ASSERT(rb->Format == MESA_FORMAT_X8_Z24);
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ASSERT(rb->DataType == GL_UNSIGNED_INT);
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for (j = 0; j < height; j++, y++) {
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GLuint *dest = (GLuint *)
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@@ -138,7 +139,7 @@ read_depth_pixels( GLcontext *ctx,
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&& !biasOrScale && !packing->SwapBytes) {
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/* Special case: directly read 32-bit unsigned depth values. */
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GLint j;
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ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32);
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ASSERT(rb->Format == MESA_FORMAT_Z32);
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ASSERT(rb->DataType == GL_UNSIGNED_INT);
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for (j = 0; j < height; j++, y++) {
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void *dest = _mesa_image_address2d(packing, pixels, width, height,
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