Fix visibility of u_thread functions by inlining them

-fvisibility=hidden was preventing them from being exported, which
combined with shared-glapi was causing undefined symbol errors at
runtime.

We don't want to make these functions part of the ABI, and given
how simple they are, we simply inline them.
This commit is contained in:
Matt Turner
2012-01-24 10:05:52 -05:00
parent 0a966a686e
commit b7a81b6e51
3 changed files with 143 additions and 228 deletions
+1 -2
View File
@@ -16,8 +16,7 @@
MAPI_UTIL_SOURCES = \
u_current.c \
u_execmem.c \
u_thread.c
u_execmem.c
MAPI_SOURCES = \
entry.c \
-210
View File
@@ -1,210 +0,0 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include "u_compiler.h"
#include "u_thread.h"
/*
* This file should still compile even when THREADS is not defined.
* This is to make things easier to deal with on the makefile scene..
*/
#ifdef THREADS
#include <errno.h>
/*
* Error messages
*/
#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data"
#define GET_TSD_ERROR "_glthread_: failed to get thread specific data"
#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data"
/*
* Magic number to determine if a TSD object has been initialized.
* Kind of a hack but there doesn't appear to be a better cross-platform
* solution.
*/
#define INIT_MAGIC 0xff8adc98
/*
* POSIX Threads -- The best way to go if your platform supports them.
* Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly
* has them, and many of the free Unixes now have them.
* Be sure to use appropriate -mt or -D_REENTRANT type
* compile flags when building.
*/
#ifdef PTHREADS
unsigned long
u_thread_self(void)
{
return (unsigned long) pthread_self();
}
void
u_tsd_init(struct u_tsd *tsd)
{
if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) {
perror(INIT_TSD_ERROR);
exit(-1);
}
tsd->initMagic = INIT_MAGIC;
}
void *
u_tsd_get(struct u_tsd *tsd)
{
if (tsd->initMagic != (int) INIT_MAGIC) {
u_tsd_init(tsd);
}
return pthread_getspecific(tsd->key);
}
void
u_tsd_set(struct u_tsd *tsd, void *ptr)
{
if (tsd->initMagic != (int) INIT_MAGIC) {
u_tsd_init(tsd);
}
if (pthread_setspecific(tsd->key, ptr) != 0) {
perror(SET_TSD_ERROR);
exit(-1);
}
}
#endif /* PTHREADS */
/*
* Win32 Threads. The only available option for Windows 95/NT.
* Be sure that you compile using the Multithreaded runtime, otherwise
* bad things will happen.
*/
#ifdef WIN32
unsigned long
u_thread_self(void)
{
return GetCurrentThreadId();
}
void
u_tsd_init(struct u_tsd *tsd)
{
tsd->key = TlsAlloc();
if (tsd->key == TLS_OUT_OF_INDEXES) {
perror(INIT_TSD_ERROR);
exit(-1);
}
tsd->initMagic = INIT_MAGIC;
}
void
u_tsd_destroy(struct u_tsd *tsd)
{
if (tsd->initMagic != INIT_MAGIC) {
return;
}
TlsFree(tsd->key);
tsd->initMagic = 0x0;
}
void *
u_tsd_get(struct u_tsd *tsd)
{
if (tsd->initMagic != INIT_MAGIC) {
u_tsd_init(tsd);
}
return TlsGetValue(tsd->key);
}
void
u_tsd_set(struct u_tsd *tsd, void *ptr)
{
/* the following code assumes that the struct u_tsd has been initialized
to zero at creation */
if (tsd->initMagic != INIT_MAGIC) {
u_tsd_init(tsd);
}
if (TlsSetValue(tsd->key, ptr) == 0) {
perror(SET_TSD_ERROR);
exit(-1);
}
}
#endif /* WIN32 */
#else /* THREADS */
/*
* no-op functions
*/
unsigned long
u_thread_self(void)
{
return 0;
}
void
u_tsd_init(struct u_tsd *tsd)
{
(void) tsd;
}
void *
u_tsd_get(struct u_tsd *tsd)
{
(void) tsd;
return NULL;
}
void
u_tsd_set(struct u_tsd *tsd, void *ptr)
{
(void) tsd;
(void) ptr;
}
#endif /* THREADS */
+142 -16
View File
@@ -42,6 +42,8 @@
#ifndef _U_THREAD_H_
#define _U_THREAD_H_
#include <stdio.h>
#include <stdlib.h>
#include "u_compiler.h"
#if defined(PTHREADS)
@@ -57,6 +59,20 @@
#endif
#endif
/*
* Error messages
*/
#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data"
#define GET_TSD_ERROR "_glthread_: failed to get thread specific data"
#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data"
/*
* Magic number to determine if a TSD object has been initialized.
* Kind of a hack but there doesn't appear to be a better cross-platform
* solution.
*/
#define INIT_MAGIC 0xff8adc98
#ifdef __cplusplus
extern "C" {
@@ -89,6 +105,46 @@ typedef pthread_mutex_t u_mutex;
#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name))
#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name))
static INLINE unsigned long
u_thread_self(void)
{
return (unsigned long) pthread_self();
}
static INLINE void
u_tsd_init(struct u_tsd *tsd)
{
if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) {
perror(INIT_TSD_ERROR);
exit(-1);
}
tsd->initMagic = INIT_MAGIC;
}
static INLINE void *
u_tsd_get(struct u_tsd *tsd)
{
if (tsd->initMagic != (int) INIT_MAGIC) {
u_tsd_init(tsd);
}
return pthread_getspecific(tsd->key);
}
static INLINE void
u_tsd_set(struct u_tsd *tsd, void *ptr)
{
if (tsd->initMagic != (int) INIT_MAGIC) {
u_tsd_init(tsd);
}
if (pthread_setspecific(tsd->key, ptr) != 0) {
perror(SET_TSD_ERROR);
exit(-1);
}
}
#endif /* PTHREADS */
@@ -115,6 +171,60 @@ typedef CRITICAL_SECTION u_mutex;
#define u_mutex_lock(name) EnterCriticalSection(&name)
#define u_mutex_unlock(name) LeaveCriticalSection(&name)
static INLINE unsigned long
u_thread_self(void)
{
return GetCurrentThreadId();
}
static INLINE void
u_tsd_init(struct u_tsd *tsd)
{
tsd->key = TlsAlloc();
if (tsd->key == TLS_OUT_OF_INDEXES) {
perror(INIT_TSD_ERROR);
exit(-1);
}
tsd->initMagic = INIT_MAGIC;
}
static INLINE void
u_tsd_destroy(struct u_tsd *tsd)
{
if (tsd->initMagic != INIT_MAGIC) {
return;
}
TlsFree(tsd->key);
tsd->initMagic = 0x0;
}
static INLINE void *
u_tsd_get(struct u_tsd *tsd)
{
if (tsd->initMagic != INIT_MAGIC) {
u_tsd_init(tsd);
}
return TlsGetValue(tsd->key);
}
static INLINE void
u_tsd_set(struct u_tsd *tsd, void *ptr)
{
/* the following code assumes that the struct u_tsd has been initialized
to zero at creation */
if (tsd->initMagic != INIT_MAGIC) {
u_tsd_init(tsd);
}
if (TlsSetValue(tsd->key, ptr) == 0) {
perror(SET_TSD_ERROR);
exit(-1);
}
}
#endif /* WIN32 */
@@ -135,25 +245,41 @@ typedef unsigned u_mutex;
#define u_mutex_lock(name) (void) name
#define u_mutex_unlock(name) (void) name
/*
* no-op functions
*/
static INLINE unsigned long
u_thread_self(void)
{
return 0;
}
static INLINE void
u_tsd_init(struct u_tsd *tsd)
{
(void) tsd;
}
static INLINE void *
u_tsd_get(struct u_tsd *tsd)
{
(void) tsd;
return NULL;
}
static INLINE void
u_tsd_set(struct u_tsd *tsd, void *ptr)
{
(void) tsd;
(void) ptr;
}
#endif /* THREADS */
unsigned long
u_thread_self(void);
void
u_tsd_init(struct u_tsd *tsd);
void
u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */
void *
u_tsd_get(struct u_tsd *tsd);
void
u_tsd_set(struct u_tsd *tsd, void *ptr);
#ifdef __cplusplus
}
#endif