r5xx: Fix for loops.

Thanks to dli in IRC for pointing this out.
This commit is contained in:
Corbin Simpson
2008-05-03 09:09:57 -07:00
parent 4ef195a369
commit b79a769b2d
+4 -2
View File
@@ -93,7 +93,8 @@ static inline GLuint make_rgb_swizzle(struct prog_src_register src) {
GLuint swiz = 0x0;
GLuint temp;
/* This could be optimized, but it should be plenty fast already. */
for (int i = 0; i < 3; i++) {
int i;
for (i = 0; i < 3; i++) {
temp = (src.Swizzle >> i*3) & 0x7;
/* Fix SWIZZLE_ONE */
if (temp == 5) temp++;
@@ -111,7 +112,8 @@ static inline GLuint make_alpha_swizzle(struct prog_src_register src) {
static inline GLuint make_strq_swizzle(struct prog_src_register src) {
GLuint swiz = 0x0;
GLuint temp = src.Swizzle;
for (int i = 0; i < 4; i++) {
int i;
for (i = 0; i < 4; i++) {
swiz += (temp & 0x3) << i*2;
temp >>= 3;
}