zink: don't propagate psiz in quads emulation gs
this is pointless haha. cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23240>
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@@ -1241,7 +1241,9 @@ zink_create_quads_emulation_gs(const nir_shader_compiler_options *options,
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/* input vars can't be created for those */
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if (var->data.location == VARYING_SLOT_LAYER ||
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var->data.location == VARYING_SLOT_VIEW_INDEX)
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var->data.location == VARYING_SLOT_VIEW_INDEX ||
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/* psiz not needed for quads */
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var->data.location == VARYING_SLOT_PSIZ)
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continue;
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char name[100];
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