radeon: mark framebuffer as incomplete if renderbuffer format isn't supported by hw

This commit is contained in:
Maciej Cencora
2010-03-07 22:01:56 +01:00
parent fd05067c99
commit b70dcabafc
2 changed files with 61 additions and 66 deletions
+61 -63
View File
@@ -409,82 +409,51 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx,
radeon_draw_buffer(ctx, fb);
}
/* TODO: According to EXT_fbo spec internal format of texture image
* once set during glTexImage call, should be preserved when
* attaching image to renderbuffer. When HW doesn't support
* rendering to format of attached image, set framebuffer
* completeness accordingly in radeon_validate_framebuffer (issue #79).
*/
static GLboolean
radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
struct gl_texture_image *texImage)
{
int retry = 0;
gl_format texFormat;
radeon_print(RADEON_TEXTURE, RADEON_TRACE,
"%s(%p, rrb %p, texImage %p) \n",
__func__, ctx, rrb, texImage);
"%s(%p, rrb %p, texImage %p, texFormat %s) \n",
__func__, ctx, rrb, texImage, _mesa_get_format_name(texImage->TexFormat));
restart:
if (texImage->TexFormat == _dri_texformat_argb8888) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
switch (texImage->TexFormat) {
case MESA_FORMAT_RGBA8888:
case MESA_FORMAT_RGBA8888_REV:
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_ARGB8888_REV:
case MESA_FORMAT_XRGB8888:
case MESA_FORMAT_XRGB8888_REV:
case MESA_FORMAT_RGB565:
case MESA_FORMAT_RGB565_REV:
case MESA_FORMAT_RGBA5551:
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_ARGB1555_REV:
case MESA_FORMAT_ARGB4444:
case MESA_FORMAT_ARGB4444_REV:
rrb->base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_Z16:
rrb->base.DataType = GL_UNSIGNED_SHORT;
break;
case MESA_FORMAT_X8_Z24:
rrb->base.DataType = GL_UNSIGNED_INT;
break;
case MESA_FORMAT_S8_Z24:
rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
}
else if (texImage->TexFormat == _dri_texformat_rgb565) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
else if (texImage->TexFormat == _dri_texformat_argb1555) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
else if (texImage->TexFormat == _dri_texformat_argb4444) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB4444 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_Z16) {
rrb->base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to DEPTH16 texture OK\n");
}
else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
DBG("Render to DEPTH_STENCIL texture OK\n");
}
else {
/* try redoing the FBO */
if (retry == 1) {
DBG("Render to texture BAD FORMAT %d\n",
texImage->TexFormat);
return GL_FALSE;
}
/* XXX why is the tex format being set here?
* I think this can be removed.
*/
texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0,
_mesa_get_format_datatype(texImage->TexFormat),
1);
retry++;
goto restart;
}
texFormat = texImage->TexFormat;
rrb->base.Format = texFormat;
rrb->cpp = _mesa_get_format_bytes(texFormat);
rrb->cpp = _mesa_get_format_bytes(texImage->TexFormat);
rrb->pitch = texImage->Width * rrb->cpp;
rrb->base.Format = texImage->TexFormat;
rrb->base.InternalFormat = texImage->InternalFormat;
rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat);
rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat);
rrb->base.Width = texImage->Width;
rrb->base.Height = texImage->Height;
rrb->base.Delete = radeon_delete_renderbuffer;
rrb->base.AllocStorage = radeon_nop_alloc_storage;
return GL_TRUE;
}
@@ -607,6 +576,35 @@ radeon_finish_render_texture(GLcontext * ctx,
static void
radeon_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
gl_format mesa_format;
int i;
for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {
struct gl_renderbuffer_attachment *att;
if (i == -2) {
att = &fb->Attachment[BUFFER_DEPTH];
} else if (i == -1) {
att = &fb->Attachment[BUFFER_STENCIL];
} else {
att = &fb->Attachment[BUFFER_COLOR0 + i];
}
if (att->Type == GL_TEXTURE) {
mesa_format = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->TexFormat;
} else {
/* All renderbuffer formats are renderable, but not sampable */
continue;
}
if (!radeon->vtbl.is_format_renderable(mesa_format)){
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
radeon_print(RADEON_TEXTURE, RADEON_TRACE,
"%s: HW doesn't support format %s as output format of attachment %d\n",
__FUNCTION__, _mesa_get_format_name(mesa_format), i);
return;
}
}
}
void radeon_fbo_init(struct radeon_context *radeon)
@@ -468,12 +468,9 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
/* TODO: bring back these assertions once the FBOs are fixed */
#if 0
assert(image->mtlevel == level);
assert(srclvl->size == dstlvl->size);
assert(srclvl->rowstride == dstlvl->rowstride);
#endif
radeon_bo_map(image->mt->bo, GL_FALSE);