st/mesa: use u_upload_mgr to upload vertices for glDrawPixels

This commit is contained in:
Marek Olšák
2012-04-13 19:27:45 +02:00
parent 0a43fd4c01
commit b69dad1683
+9 -8
View File
@@ -66,6 +66,7 @@
#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_tile.h"
#include "util/u_upload_mgr.h"
#include "cso_cache/cso_context.h"
@@ -619,16 +620,16 @@ draw_quad(struct gl_context *ctx, GLfloat x0, GLfloat y0, GLfloat z,
}
{
struct pipe_resource *buf;
struct pipe_resource *buf = NULL;
unsigned offset;
/* allocate/load buffer object with vertex data */
buf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
PIPE_USAGE_STATIC,
sizeof(verts));
pipe_buffer_write(st->pipe, buf, 0, sizeof(verts), verts);
u_upload_data(st->uploader, 0, sizeof(verts), verts, &offset, &buf);
if (!buf) {
return;
}
util_draw_vertex_buffer(pipe, st->cso_context, buf, 0,
u_upload_unmap(st->uploader);
util_draw_vertex_buffer(pipe, st->cso_context, buf, offset,
PIPE_PRIM_QUADS,
4, /* verts */
3); /* attribs/vert */