fix vertex program debugger issues (Bug 874382)
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@@ -5893,6 +5893,10 @@ parse_arb_program (GLcontext * ctx, GLubyte * inst, struct var_cache **vc_head,
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(Program->Base.NumInstructions+1)*sizeof(struct fp_instruction));
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Program->FPInstructions[Program->Base.NumInstructions].Opcode = FP_OPCODE_END;
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/* YYY Wrong Position in program, whatever, at least not random -> crash
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Program->Position = parse_position (&inst);
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*/
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Program->FPInstructions[Program->Base.NumInstructions].StringPos = Program->Position;
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}
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else {
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Program->VPInstructions =
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@@ -5901,6 +5905,10 @@ parse_arb_program (GLcontext * ctx, GLubyte * inst, struct var_cache **vc_head,
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(Program->Base.NumInstructions+1)*sizeof(struct vp_instruction));
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Program->VPInstructions[Program->Base.NumInstructions].Opcode = VP_OPCODE_END;
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/* YYY Wrong Position in program, whatever, at least not random -> crash
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Program->Position = parse_position (&inst);
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*/
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Program->VPInstructions[Program->Base.NumInstructions].StringPos = Program->Position;
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}
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/* increment Program->Base.NumInstructions */
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@@ -1,8 +1,8 @@
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/*
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* Mesa 3-D graphics library
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* Version: 5.1
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* Version: 6.0
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*
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -382,9 +382,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program)
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ctx->VertexProgram.Current->OutputsWritten |= 0x1;
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}
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for (inst = program->Instructions; inst->Opcode != VP_OPCODE_END; inst++) {
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for (inst = program->Instructions; /*inst->Opcode != VP_OPCODE_END*/; inst++) {
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if (ctx->VertexProgram.CallbackEnabled &&
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ctx->VertexProgram.Callback) {
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