panfrost: Include all cubemap faces in bitmap list

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
This commit is contained in:
Alyssa Rosenzweig
2019-03-28 02:12:03 +00:00
parent 3197b30c6e
commit b5f02bdd99
+9 -3
View File
@@ -1021,9 +1021,15 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
struct panfrost_resource *rsrc = (struct panfrost_resource *) tex_rsrc;
/* Inject the address in. */
for (int l = 0; l <= tex_rsrc->last_level; ++l) {
ctx->sampler_views[t][i]->hw.swizzled_bitmaps[l] =
rsrc->bo->gpu + rsrc->bo->slices[l].offset;
for (int f = 0; f < tex_rsrc->array_size; ++f) {
for (int l = 0; l <= tex_rsrc->last_level; ++l) {
unsigned idx = f * (tex_rsrc->last_level + 1) + l;
ctx->sampler_views[t][i]->hw.swizzled_bitmaps[idx] =
rsrc->bo->gpu +
rsrc->bo->slices[l].offset +
f * rsrc->bo->cubemap_stride;
}
}
trampolines[i] = panfrost_upload_transient(ctx, &ctx->sampler_views[t][i]->hw, sizeof(struct mali_texture_descriptor));