make srcPtr param to make_1d_stack_mipmap() const
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@@ -798,7 +798,7 @@ make_3d_mipmap(const struct gl_texture_format *format, GLint border,
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static void
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make_1d_stack_mipmap(const struct gl_texture_format *format, GLint border,
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GLint srcWidth, GLubyte *srcPtr,
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GLint srcWidth, const GLubyte *srcPtr,
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GLint dstWidth, GLint dstHeight, GLubyte *dstPtr)
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{
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const GLint bpt = format->TexelBytes;
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