Add missing dist file.
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@@ -64,7 +64,8 @@ glsl_SOURCES = \
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ir_vec_index_to_swizzle.cpp \
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linker.cpp \
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mesa_codegen.cpp \
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msea_codegen.h
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mesa_codegen.h \
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mesa/shader/prog_instruction.h
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DISTFILES = \
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mesa_codegen.brg
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