gallium: fix an edgeflags crash
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@@ -208,10 +208,14 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
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ctx->Polygon.BackMode != GL_FILL)) {
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/* need edge flags */
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GLuint i;
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unsigned *vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
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unsigned *vec;
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struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
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ubyte *map;
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if (!stobj)
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return NULL;
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vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
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if (!vec)
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return NULL;
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