radv: Add the BOs of all shaders in a RT pipeline
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23681>
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@@ -6472,6 +6472,15 @@ radv_emit_compute_pipeline(struct radv_cmd_buffer *cmd_buffer,
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radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, cmd_buffer->state.rt_prolog->bo);
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radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs,
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cmd_buffer->state.shaders[MESA_SHADER_INTERSECTION]->bo);
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struct radv_ray_tracing_pipeline *rt_pipeline = radv_pipeline_to_ray_tracing(&pipeline->base);
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for (unsigned i = 0; i < rt_pipeline->stage_count; ++i) {
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if (!radv_ray_tracing_stage_is_compiled(&rt_pipeline->stages[i]))
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continue;
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struct radv_shader *shader = container_of(rt_pipeline->stages[i].shader,
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struct radv_shader, base);
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radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, shader->bo);
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}
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}
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if (unlikely(cmd_buffer->device->trace_bo))
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