nvc0: double per-shader stage driver constants area
We need to store a lot more info now with per-buffer address/size. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@@ -891,9 +891,9 @@ nvc0_screen_create(struct nouveau_device *dev)
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/* TIC and TSC entries for each unit (nve4+ only) */
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/* auxiliary constants (6 user clip planes, base instance id) */
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 512);
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
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PUSH_DATA (push, 1024);
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 10));
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BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
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PUSH_DATA (push, (15 << 4) | 1);
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if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
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@@ -913,8 +913,8 @@ nvc0_screen_create(struct nouveau_device *dev)
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/* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 256);
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 10));
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BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
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PUSH_DATA (push, 0);
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PUSH_DATAf(push, 0.0f);
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@@ -922,8 +922,8 @@ nvc0_screen_create(struct nouveau_device *dev)
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PUSH_DATAf(push, 0.0f);
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PUSH_DATAf(push, 0.0f);
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BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
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PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 10));
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PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 10));
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if (screen->base.drm->version >= 0x01000101) {
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ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
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@@ -183,9 +183,9 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
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ms = 1 << ms_mode;
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 512);
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (5 << 16) + (4 << 9));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (5 << 16) + (4 << 9));
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PUSH_DATA (push, 1024);
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PUSH_DATAh(push, nvc0->screen->uniform_bo->offset + (5 << 16) + (4 << 10));
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PUSH_DATA (push, nvc0->screen->uniform_bo->offset + (5 << 16) + (4 << 10));
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BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * ms);
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PUSH_DATA (push, 256 + 128);
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for (i = 0; i < ms; i++) {
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@@ -317,9 +317,9 @@ nvc0_upload_uclip_planes(struct nvc0_context *nvc0, unsigned s)
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struct nouveau_bo *bo = nvc0->screen->uniform_bo;
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 512);
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PUSH_DATAh(push, bo->offset + (5 << 16) + (s << 9));
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PUSH_DATA (push, bo->offset + (5 << 16) + (s << 9));
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PUSH_DATA (push, 1024);
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PUSH_DATAh(push, bo->offset + (5 << 16) + (s << 10));
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PUSH_DATA (push, bo->offset + (5 << 16) + (s << 10));
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BEGIN_1IC0(push, NVC0_3D(CB_POS), PIPE_MAX_CLIP_PLANES * 4 + 1);
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PUSH_DATA (push, 256);
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PUSH_DATAp(push, &nvc0->clip.ucp[0][0], PIPE_MAX_CLIP_PLANES * 4);
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@@ -515,12 +515,12 @@ nve4_set_tex_handles(struct nvc0_context *nvc0)
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return;
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address = nvc0->screen->uniform_bo->offset + (5 << 16);
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for (s = 0; s < 5; ++s, address += (1 << 9)) {
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for (s = 0; s < 5; ++s, address += (1 << 10)) {
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uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s];
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if (!dirty)
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continue;
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BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
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PUSH_DATA (push, 512);
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PUSH_DATA (push, 1024);
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PUSH_DATAh(push, address);
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PUSH_DATA (push, address);
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do {
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