glsl/tests: Add test for uniform initialization by the linker

v2: Put unit tests in src/glsl/tests rather than tests/glsl.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick
2012-04-12 17:15:02 -07:00
parent 49da2590c2
commit b45052b3f7
5 changed files with 1186 additions and 1 deletions
+25 -1
View File
@@ -1,2 +1,26 @@
INC = \
-I$(top_builddir)/src/gtest/include \
-I$(top_builddir)/src/mesa \
-I$(top_builddir)/src/mapi \
-I$(top_builddir)/src/glsl
AM_CFLAGS = $(INC)
AM_CXXFLAGS = $(INC)
TESTS = \
optimization-test
optimization-test \
uniform-initializer-test
check_PROGRAMS = \
uniform-initializer-test
uniform_initializer_test_SOURCES = \
copy_constant_to_storage_tests.cpp \
set_uniform_initializer_tests.cpp \
uniform_initializer_utils.cpp
uniform_initializer_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
$(top_builddir)/src/glsl/libglsl.a \
$(top_builddir)/src/mesa/libmesa.a \
-lpthread
@@ -0,0 +1,294 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <gtest/gtest.h>
#include "main/compiler.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "ralloc.h"
#include "uniform_initializer_utils.h"
namespace linker {
extern void
copy_constant_to_storage(union gl_constant_value *storage,
const ir_constant *val,
const enum glsl_base_type base_type,
const unsigned int elements);
}
class copy_constant_to_storage : public ::testing::Test {
public:
void int_test(unsigned rows);
void uint_test(unsigned rows);
void bool_test(unsigned rows);
void sampler_test();
void float_test(unsigned columns, unsigned rows);
virtual void SetUp();
virtual void TearDown();
gl_constant_value storage[17];
void *mem_ctx;
};
void
copy_constant_to_storage::SetUp()
{
this->mem_ctx = ralloc_context(NULL);
}
void
copy_constant_to_storage::TearDown()
{
ralloc_free(this->mem_ctx);
this->mem_ctx = NULL;
}
void
copy_constant_to_storage::int_test(unsigned rows)
{
ir_constant *val;
generate_data(mem_ctx, GLSL_TYPE_INT, 1, rows, val);
const unsigned red_zone_size = Elements(storage) - val->type->components();
fill_storage_array_with_sentinels(storage,
val->type->components(),
red_zone_size);
linker::copy_constant_to_storage(storage,
val,
val->type->base_type,
val->type->components());
verify_data(storage, 0, val, red_zone_size);
}
void
copy_constant_to_storage::uint_test(unsigned rows)
{
ir_constant *val;
generate_data(mem_ctx, GLSL_TYPE_UINT, 1, rows, val);
const unsigned red_zone_size = Elements(storage) - val->type->components();
fill_storage_array_with_sentinels(storage,
val->type->components(),
red_zone_size);
linker::copy_constant_to_storage(storage,
val,
val->type->base_type,
val->type->components());
verify_data(storage, 0, val, red_zone_size);
}
void
copy_constant_to_storage::float_test(unsigned columns, unsigned rows)
{
ir_constant *val;
generate_data(mem_ctx, GLSL_TYPE_FLOAT, columns, rows, val);
const unsigned red_zone_size = Elements(storage) - val->type->components();
fill_storage_array_with_sentinels(storage,
val->type->components(),
red_zone_size);
linker::copy_constant_to_storage(storage,
val,
val->type->base_type,
val->type->components());
verify_data(storage, 0, val, red_zone_size);
}
void
copy_constant_to_storage::bool_test(unsigned rows)
{
ir_constant *val;
generate_data(mem_ctx, GLSL_TYPE_BOOL, 1, rows, val);
const unsigned red_zone_size = Elements(storage) - val->type->components();
fill_storage_array_with_sentinels(storage,
val->type->components(),
red_zone_size);
linker::copy_constant_to_storage(storage,
val,
val->type->base_type,
val->type->components());
verify_data(storage, 0, val, red_zone_size);
}
/**
* The only difference between this test and int_test is that the base type
* passed to \c linker::copy_constant_to_storage is hard-coded to \c
* GLSL_TYPE_SAMPLER instead of using the base type from the constant.
*/
void
copy_constant_to_storage::sampler_test(void)
{
ir_constant *val;
generate_data(mem_ctx, GLSL_TYPE_INT, 1, 1, val);
const unsigned red_zone_size = Elements(storage) - val->type->components();
fill_storage_array_with_sentinels(storage,
val->type->components(),
red_zone_size);
linker::copy_constant_to_storage(storage,
val,
GLSL_TYPE_SAMPLER,
val->type->components());
verify_data(storage, 0, val, red_zone_size);
}
TEST_F(copy_constant_to_storage, bool_uniform)
{
bool_test(1);
}
TEST_F(copy_constant_to_storage, bvec2_uniform)
{
bool_test(2);
}
TEST_F(copy_constant_to_storage, bvec3_uniform)
{
bool_test(3);
}
TEST_F(copy_constant_to_storage, bvec4_uniform)
{
bool_test(4);
}
TEST_F(copy_constant_to_storage, int_uniform)
{
int_test(1);
}
TEST_F(copy_constant_to_storage, ivec2_uniform)
{
int_test(2);
}
TEST_F(copy_constant_to_storage, ivec3_uniform)
{
int_test(3);
}
TEST_F(copy_constant_to_storage, ivec4_uniform)
{
int_test(4);
}
TEST_F(copy_constant_to_storage, uint_uniform)
{
uint_test(1);
}
TEST_F(copy_constant_to_storage, uvec2_uniform)
{
uint_test(2);
}
TEST_F(copy_constant_to_storage, uvec3_uniform)
{
uint_test(3);
}
TEST_F(copy_constant_to_storage, uvec4_uniform)
{
uint_test(4);
}
TEST_F(copy_constant_to_storage, float_uniform)
{
float_test(1, 1);
}
TEST_F(copy_constant_to_storage, vec2_uniform)
{
float_test(1, 2);
}
TEST_F(copy_constant_to_storage, vec3_uniform)
{
float_test(1, 3);
}
TEST_F(copy_constant_to_storage, vec4_uniform)
{
float_test(1, 4);
}
TEST_F(copy_constant_to_storage, mat2x2_uniform)
{
float_test(2, 2);
}
TEST_F(copy_constant_to_storage, mat2x3_uniform)
{
float_test(2, 3);
}
TEST_F(copy_constant_to_storage, mat2x4_uniform)
{
float_test(2, 4);
}
TEST_F(copy_constant_to_storage, mat3x2_uniform)
{
float_test(3, 2);
}
TEST_F(copy_constant_to_storage, mat3x3_uniform)
{
float_test(3, 3);
}
TEST_F(copy_constant_to_storage, mat3x4_uniform)
{
float_test(3, 4);
}
TEST_F(copy_constant_to_storage, mat4x2_uniform)
{
float_test(4, 2);
}
TEST_F(copy_constant_to_storage, mat4x3_uniform)
{
float_test(4, 3);
}
TEST_F(copy_constant_to_storage, mat4x4_uniform)
{
float_test(4, 4);
}
TEST_F(copy_constant_to_storage, sampler_uniform)
{
sampler_test();
}
@@ -0,0 +1,587 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <gtest/gtest.h>
#include "main/compiler.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "ralloc.h"
#include "uniform_initializer_utils.h"
namespace linker {
extern void
set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
const char *name, const glsl_type *type,
ir_constant *val);
}
class set_uniform_initializer : public ::testing::Test {
public:
virtual void SetUp();
virtual void TearDown();
/**
* Index of the uniform to be tested.
*
* All of the \c set_uniform_initializer tests create several slots for
* unifroms. All but one of the slots is fake. This field holds the index
* of the slot for the uniform being tested.
*/
unsigned actual_index;
/**
* Name of the uniform to be tested.
*/
const char *name;
/**
* Shader program used in the test.
*/
struct gl_shader_program *prog;
/**
* Ralloc memory context used for all temporary allocations.
*/
void *mem_ctx;
};
void
set_uniform_initializer::SetUp()
{
this->mem_ctx = ralloc_context(NULL);
this->prog = rzalloc(NULL, struct gl_shader_program);
/* Set default values used by the test cases.
*/
this->actual_index = 1;
this->name = "i";
}
void
set_uniform_initializer::TearDown()
{
ralloc_free(this->mem_ctx);
this->mem_ctx = NULL;
ralloc_free(this->prog);
this->prog = NULL;
}
/**
* Create some uniform storage for a program.
*
* \param prog Program to get some storage
* \param num_storage Total number of storage slots
* \param index_to_set Storage slot that will actually get a value
* \param name Name for the actual storage slot
* \param type Type for the elements of the actual storage slot
* \param array_size Size for the array of the actual storage slot. This
* should be zero for non-arrays.
*/
static unsigned
establish_uniform_storage(struct gl_shader_program *prog, unsigned num_storage,
unsigned index_to_set, const char *name,
const glsl_type *type, unsigned array_size)
{
const unsigned elements = MAX2(1, array_size);
const unsigned data_components = elements * type->components();
const unsigned total_components = MAX2(17, (data_components
+ type->components()));
const unsigned red_zone_components = total_components - data_components;
prog->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage,
num_storage);
prog->NumUserUniformStorage = num_storage;
prog->UniformStorage[index_to_set].name = (char *) name;
prog->UniformStorage[index_to_set].type = type;
prog->UniformStorage[index_to_set].array_elements = array_size;
prog->UniformStorage[index_to_set].initialized = false;
prog->UniformStorage[index_to_set].sampler = ~0;
prog->UniformStorage[index_to_set].num_driver_storage = 0;
prog->UniformStorage[index_to_set].driver_storage = NULL;
prog->UniformStorage[index_to_set].storage =
rzalloc_array(prog, union gl_constant_value, total_components);
fill_storage_array_with_sentinels(prog->UniformStorage[index_to_set].storage,
data_components,
red_zone_components);
for (unsigned i = 0; i < num_storage; i++) {
if (i == index_to_set)
continue;
prog->UniformStorage[i].name = (char *) "invalid slot";
prog->UniformStorage[i].type = glsl_type::void_type;
prog->UniformStorage[i].array_elements = 0;
prog->UniformStorage[i].initialized = false;
prog->UniformStorage[i].sampler = ~0;
prog->UniformStorage[i].num_driver_storage = 0;
prog->UniformStorage[i].driver_storage = NULL;
prog->UniformStorage[i].storage = NULL;
}
return red_zone_components;
}
/**
* Verify that the correct uniform is marked as having been initialized.
*/
static void
verify_initialization(struct gl_shader_program *prog, unsigned actual_index)
{
for (unsigned i = 0; i < prog->NumUserUniformStorage; i++) {
if (i == actual_index) {
EXPECT_TRUE(prog->UniformStorage[actual_index].initialized);
} else {
EXPECT_FALSE(prog->UniformStorage[i].initialized);
}
}
}
static void
non_array_test(void *mem_ctx, struct gl_shader_program *prog,
unsigned actual_index, const char *name,
enum glsl_base_type base_type,
unsigned columns, unsigned rows)
{
const glsl_type *const type =
glsl_type::get_instance(base_type, rows, columns);
unsigned red_zone_components =
establish_uniform_storage(prog, 3, actual_index, name, type, 0);
ir_constant *val;
generate_data(mem_ctx, base_type, columns, rows, val);
linker::set_uniform_initializer(mem_ctx, prog, name, type, val);
verify_initialization(prog, actual_index);
verify_data(prog->UniformStorage[actual_index].storage, 0, val,
red_zone_components);
}
TEST_F(set_uniform_initializer, int_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1);
}
TEST_F(set_uniform_initializer, ivec2_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2);
}
TEST_F(set_uniform_initializer, ivec3_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3);
}
TEST_F(set_uniform_initializer, ivec4_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4);
}
TEST_F(set_uniform_initializer, uint_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1);
}
TEST_F(set_uniform_initializer, uvec2_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2);
}
TEST_F(set_uniform_initializer, uvec3_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3);
}
TEST_F(set_uniform_initializer, uvec4_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4);
}
TEST_F(set_uniform_initializer, bool_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1);
}
TEST_F(set_uniform_initializer, bvec2_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2);
}
TEST_F(set_uniform_initializer, bvec3_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 3);
}
TEST_F(set_uniform_initializer, bvec4_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 4);
}
TEST_F(set_uniform_initializer, float_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 2);
}
TEST_F(set_uniform_initializer, vec2_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 2);
}
TEST_F(set_uniform_initializer, vec3_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 3);
}
TEST_F(set_uniform_initializer, vec4_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 4);
}
TEST_F(set_uniform_initializer, mat2x2_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 2);
}
TEST_F(set_uniform_initializer, mat2x3_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 3);
}
TEST_F(set_uniform_initializer, mat2x4_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 4);
}
TEST_F(set_uniform_initializer, mat3x2_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 2);
}
TEST_F(set_uniform_initializer, mat3x3_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 3);
}
TEST_F(set_uniform_initializer, mat3x4_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 4);
}
TEST_F(set_uniform_initializer, mat4x2_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 2);
}
TEST_F(set_uniform_initializer, mat4x3_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 3);
}
TEST_F(set_uniform_initializer, mat4x4_uniform)
{
non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 4);
}
static void
array_test(void *mem_ctx, struct gl_shader_program *prog,
unsigned actual_index, const char *name,
enum glsl_base_type base_type,
unsigned columns, unsigned rows, unsigned array_size,
unsigned excess_data_size)
{
const glsl_type *const element_type =
glsl_type::get_instance(base_type, rows, columns);
const unsigned red_zone_components =
establish_uniform_storage(prog, 3, actual_index, name, element_type,
array_size);
/* The constant value generated may have more array elements than the
* uniform that it initializes. In the real compiler and linker this can
* happen when a uniform array is compacted because some of the tail
* elements are not used. In this case, the type of the uniform will be
* modified, but the initializer will not.
*/
ir_constant *val;
generate_array_data(mem_ctx, base_type, columns, rows,
array_size + excess_data_size, val);
linker::set_uniform_initializer(mem_ctx, prog, name, element_type, val);
verify_initialization(prog, actual_index);
verify_data(prog->UniformStorage[actual_index].storage, array_size,
val, red_zone_components);
}
TEST_F(set_uniform_initializer, int_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1, 4, 0);
}
TEST_F(set_uniform_initializer, ivec2_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2, 4, 0);
}
TEST_F(set_uniform_initializer, ivec3_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3, 4, 0);
}
TEST_F(set_uniform_initializer, ivec4_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4, 4, 0);
}
TEST_F(set_uniform_initializer, uint_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 0);
}
TEST_F(set_uniform_initializer, uvec2_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 0);
}
TEST_F(set_uniform_initializer, uvec3_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 0);
}
TEST_F(set_uniform_initializer, uvec4_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 0);
}
TEST_F(set_uniform_initializer, bool_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1, 4, 0);
}
TEST_F(set_uniform_initializer, bvec2_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2, 4, 0);
}
TEST_F(set_uniform_initializer, bvec3_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 3, 4, 0);
}
TEST_F(set_uniform_initializer, bvec4_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 4, 4, 0);
}
TEST_F(set_uniform_initializer, float_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 1, 4, 0);
}
TEST_F(set_uniform_initializer, vec2_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 2, 4, 0);
}
TEST_F(set_uniform_initializer, vec3_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 3, 4, 0);
}
TEST_F(set_uniform_initializer, vec4_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 4, 4, 0);
}
TEST_F(set_uniform_initializer, mat2x2_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 2, 4, 0);
}
TEST_F(set_uniform_initializer, mat2x3_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 3, 4, 0);
}
TEST_F(set_uniform_initializer, mat2x4_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 4, 4, 0);
}
TEST_F(set_uniform_initializer, mat3x2_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 2, 4, 0);
}
TEST_F(set_uniform_initializer, mat3x3_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 3, 4, 0);
}
TEST_F(set_uniform_initializer, mat3x4_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 4, 4, 0);
}
TEST_F(set_uniform_initializer, mat4x2_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 2, 4, 0);
}
TEST_F(set_uniform_initializer, mat4x3_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 3, 4, 0);
}
TEST_F(set_uniform_initializer, mat4x4_array_uniform)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 4, 4, 0);
}
TEST_F(set_uniform_initializer, int_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1, 4, 5);
}
TEST_F(set_uniform_initializer, ivec2_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2, 4, 5);
}
TEST_F(set_uniform_initializer, ivec3_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3, 4, 5);
}
TEST_F(set_uniform_initializer, ivec4_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4, 4, 5);
}
TEST_F(set_uniform_initializer, uint_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 5);
}
TEST_F(set_uniform_initializer, uvec2_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 5);
}
TEST_F(set_uniform_initializer, uvec3_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 5);
}
TEST_F(set_uniform_initializer, uvec4_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 5);
}
TEST_F(set_uniform_initializer, bool_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1, 4, 5);
}
TEST_F(set_uniform_initializer, bvec2_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2, 4, 5);
}
TEST_F(set_uniform_initializer, bvec3_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 3, 4, 5);
}
TEST_F(set_uniform_initializer, bvec4_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 4, 4, 5);
}
TEST_F(set_uniform_initializer, float_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 1, 4, 5);
}
TEST_F(set_uniform_initializer, vec2_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 2, 4, 5);
}
TEST_F(set_uniform_initializer, vec3_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 3, 4, 5);
}
TEST_F(set_uniform_initializer, vec4_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 1, 4, 4, 5);
}
TEST_F(set_uniform_initializer, mat2x2_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 2, 4, 5);
}
TEST_F(set_uniform_initializer, mat2x3_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 3, 4, 5);
}
TEST_F(set_uniform_initializer, mat2x4_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 2, 4, 4, 5);
}
TEST_F(set_uniform_initializer, mat3x2_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 2, 4, 5);
}
TEST_F(set_uniform_initializer, mat3x3_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 3, 4, 5);
}
TEST_F(set_uniform_initializer, mat3x4_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 3, 4, 4, 5);
}
TEST_F(set_uniform_initializer, mat4x2_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 2, 4, 5);
}
TEST_F(set_uniform_initializer, mat4x3_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 3, 4, 5);
}
TEST_F(set_uniform_initializer, mat4x4_array_uniform_excess_initializer)
{
array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_FLOAT, 4, 4, 4, 5);
}
@@ -0,0 +1,233 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <gtest/gtest.h>
#include "main/mtypes.h"
#include "main/macros.h"
#include "ralloc.h"
#include "uniform_initializer_utils.h"
#include <stdio.h>
void
fill_storage_array_with_sentinels(gl_constant_value *storage,
unsigned data_size,
unsigned red_zone_size)
{
for (unsigned i = 0; i < data_size; i++)
storage[i].u = 0xDEADBEEF;
for (unsigned i = 0; i < red_zone_size; i++)
storage[data_size + i].u = 0xBADDC0DE;
}
/**
* Verfiy that markers past the end of the real uniform are unmodified
*/
static ::testing::AssertionResult
red_zone_is_intact(gl_constant_value *storage,
unsigned data_size,
unsigned red_zone_size)
{
for (unsigned i = 0; i < red_zone_size; i++) {
const unsigned idx = data_size + i;
if (storage[idx].u != 0xBADDC0DE)
return ::testing::AssertionFailure()
<< "storage[" << idx << "].u = " << storage[idx].u
<< ", exepected data values = " << data_size
<< ", red-zone size = " << red_zone_size;
}
return ::testing::AssertionSuccess();
}
static const int values[] = {
2, 0, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53
};
/**
* Generate a single data element.
*
* This is by both \c generate_data and \c generate_array_data to create the
* data.
*/
static void
generate_data_element(void *mem_ctx, const glsl_type *type,
ir_constant *&val, unsigned data_index_base)
{
/* Set the initial data values for the generated constant.
*/
ir_constant_data data;
memset(&data, 0, sizeof(data));
for (unsigned i = 0; i < type->components(); i++) {
const unsigned idx = (i + data_index_base) % Elements(values);
switch (type->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_SAMPLER:
data.i[i] = values[idx];
break;
case GLSL_TYPE_FLOAT:
data.f[i] = float(values[idx]);
break;
case GLSL_TYPE_BOOL:
data.b[i] = bool(values[idx]);
break;
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
ASSERT_TRUE(false);
break;
}
}
/* Generate and verify the constant.
*/
val = new(mem_ctx) ir_constant(type, &data);
for (unsigned i = 0; i < type->components(); i++) {
switch (type->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_SAMPLER:
ASSERT_EQ(data.i[i], val->value.i[i]);
break;
case GLSL_TYPE_FLOAT:
ASSERT_EQ(data.f[i], val->value.f[i]);
break;
case GLSL_TYPE_BOOL:
ASSERT_EQ(data.b[i], val->value.b[i]);
break;
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
ASSERT_TRUE(false);
break;
}
}
}
void
generate_data(void *mem_ctx, enum glsl_base_type base_type,
unsigned columns, unsigned rows,
ir_constant *&val)
{
/* Determine what the type of the generated constant should be.
*/
const glsl_type *const type =
glsl_type::get_instance(base_type, rows, columns);
ASSERT_FALSE(type->is_error());
generate_data_element(mem_ctx, type, val, 0);
}
void
generate_array_data(void *mem_ctx, enum glsl_base_type base_type,
unsigned columns, unsigned rows, unsigned array_size,
ir_constant *&val)
{
/* Determine what the type of the generated constant should be.
*/
const glsl_type *const element_type =
glsl_type::get_instance(base_type, rows, columns);
ASSERT_FALSE(element_type->is_error());
const glsl_type *const array_type =
glsl_type::get_array_instance(element_type, array_size);
ASSERT_FALSE(array_type->is_error());
/* Set the initial data values for the generated constant.
*/
exec_list values_for_array;
for (unsigned i = 0; i < array_size; i++) {
ir_constant *element;
generate_data_element(mem_ctx, element_type, element, i);
values_for_array.push_tail(element);
}
val = new(mem_ctx) ir_constant(array_type, &values_for_array);
}
/**
* Verify that the data stored for the uniform matches the initializer
*
* \param storage Backing storage for the uniform
* \param storage_array_size Array size of the backing storage. This must be
* less than or equal to the array size of the type
* of \c val. If \c val is not an array, this must
* be zero.
* \param val Value of the initializer for the unifrom.
* \param red_zone
*/
void
verify_data(gl_constant_value *storage, unsigned storage_array_size,
ir_constant *val, unsigned red_zone_size)
{
if (val->type->base_type == GLSL_TYPE_ARRAY) {
const glsl_type *const element_type = val->array_elements[0]->type;
for (unsigned i = 0; i < storage_array_size; i++) {
verify_data(storage + (i * element_type->components()), 0,
val->array_elements[i], 0);
}
const unsigned components = element_type->components();
if (red_zone_size > 0) {
EXPECT_TRUE(red_zone_is_intact(storage,
storage_array_size * components,
red_zone_size));
}
} else {
ASSERT_EQ(0, storage_array_size);
for (unsigned i = 0; i < val->type->components(); i++) {
switch (val->type->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_SAMPLER:
EXPECT_EQ(val->value.i[i], storage[i].i);
break;
case GLSL_TYPE_FLOAT:
EXPECT_EQ(val->value.f[i], storage[i].f);
break;
case GLSL_TYPE_BOOL:
EXPECT_EQ(int(val->value.b[i]), storage[i].i);
break;
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
ASSERT_TRUE(false);
break;
}
}
if (red_zone_size > 0) {
EXPECT_TRUE(red_zone_is_intact(storage,
val->type->components(),
red_zone_size));
}
}
}
@@ -0,0 +1,47 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "program/prog_parameter.h"
#include "ir.h"
#include "ir_uniform.h"
extern void
fill_storage_array_with_sentinels(gl_constant_value *storage,
unsigned data_size,
unsigned red_zone_size);
extern void
generate_data(void *mem_ctx, enum glsl_base_type base_type,
unsigned columns, unsigned rows,
ir_constant *&val);
extern void
generate_array_data(void *mem_ctx, enum glsl_base_type base_type,
unsigned columns, unsigned rows, unsigned array_size,
ir_constant *&val);
extern void
verify_data(gl_constant_value *storage, unsigned storage_array_size,
ir_constant *val, unsigned red_zone_size);