radeonsi: make use of LOAD for UBOs

v2: always set can_speculate and allow_smem to true

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri
2017-08-17 13:29:54 +10:00
parent 51cf16319d
commit b4401cc104
@@ -73,7 +73,8 @@ static LLVMValueRef get_buffer_size(
static LLVMValueRef
shader_buffer_fetch_rsrc(struct si_shader_context *ctx,
const struct tgsi_full_src_register *reg)
const struct tgsi_full_src_register *reg,
bool ubo)
{
LLVMValueRef index;
@@ -84,7 +85,10 @@ shader_buffer_fetch_rsrc(struct si_shader_context *ctx,
reg->Register.Index);
}
return ctx->abi.load_ssbo(&ctx->abi, index, false);
if (ubo)
return ctx->abi.load_ubo(&ctx->abi, index);
else
return ctx->abi.load_ssbo(&ctx->abi, index, false);
}
static bool tgsi_is_array_sampler(unsigned target)
@@ -370,12 +374,14 @@ static void load_fetch_args(
emit_data->dst_type = ctx->v4f32;
if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
if (inst->Src[0].Register.File == TGSI_FILE_BUFFER ||
inst->Src[0].Register.File == TGSI_FILE_CONSTBUF) {
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef offset;
LLVMValueRef tmp;
rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0]);
bool ubo = inst->Src[0].Register.File == TGSI_FILE_CONSTBUF;
rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0], ubo);
tmp = lp_build_emit_fetch(bld_base, inst, 1, 0);
offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
@@ -421,7 +427,7 @@ static unsigned get_store_intr_attribs(bool writeonly_memory)
static void load_emit_buffer(struct si_shader_context *ctx,
struct lp_build_emit_data *emit_data,
bool can_speculate)
bool can_speculate, bool allow_smem)
{
const struct tgsi_full_instruction *inst = emit_data->inst;
uint writemask = inst->Dst[0].Register.WriteMask;
@@ -448,7 +454,7 @@ static void load_emit_buffer(struct si_shader_context *ctx,
args[2], NULL, 0,
LLVMConstIntGetZExtValue(args[3]),
LLVMConstIntGetZExtValue(args[4]),
can_speculate, false);
can_speculate, allow_smem);
}
static LLVMValueRef get_memory_ptr(struct si_shader_context *ctx,
@@ -578,6 +584,11 @@ static void load_emit(
return;
}
if (inst->Src[0].Register.File == TGSI_FILE_CONSTBUF) {
load_emit_buffer(ctx, emit_data, true, true);
return;
}
if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
si_emit_waitcnt(ctx, VM_CNT);
@@ -589,7 +600,7 @@ static void load_emit(
info->images_atomic);
if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
load_emit_buffer(ctx, emit_data, can_speculate);
load_emit_buffer(ctx, emit_data, can_speculate, false);
return;
}
@@ -643,7 +654,7 @@ static void store_fetch_args(
LLVMValueRef offset;
LLVMValueRef tmp;
rsrc = shader_buffer_fetch_rsrc(ctx, &memory);
rsrc = shader_buffer_fetch_rsrc(ctx, &memory, false);
tmp = lp_build_emit_fetch(bld_base, inst, 0, 0);
offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
@@ -863,7 +874,7 @@ static void atomic_fetch_args(
if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
LLVMValueRef offset;
rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0]);
rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0], false);
tmp = lp_build_emit_fetch(bld_base, inst, 1, 0);
offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
@@ -1071,7 +1082,7 @@ static void resq_fetch_args(
emit_data->dst_type = ctx->v4i32;
if (reg->Register.File == TGSI_FILE_BUFFER) {
emit_data->args[0] = shader_buffer_fetch_rsrc(ctx, reg);
emit_data->args[0] = shader_buffer_fetch_rsrc(ctx, reg, false);
emit_data->arg_count = 1;
} else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,