zink: allocate program shader caches from the program's mem ctx

these will now be freed when the program itself is freed.

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21285>
This commit is contained in:
SoroushIMG
2023-02-12 17:05:15 +00:00
committed by Marge Bot
parent 6af3a12e70
commit b3ed037ca8
+6 -6
View File
@@ -1016,10 +1016,10 @@ zink_create_gfx_program(struct zink_context *ctx,
prog->base.removed = true;
for (int i = 0; i < ZINK_GFX_SHADER_COUNT; ++i) {
util_dynarray_init(&prog->shader_cache[i][0][0], NULL);
util_dynarray_init(&prog->shader_cache[i][0][1], NULL);
util_dynarray_init(&prog->shader_cache[i][1][0], NULL);
util_dynarray_init(&prog->shader_cache[i][1][1], NULL);
util_dynarray_init(&prog->shader_cache[i][0][0], prog);
util_dynarray_init(&prog->shader_cache[i][0][1], prog);
util_dynarray_init(&prog->shader_cache[i][1][0], prog);
util_dynarray_init(&prog->shader_cache[i][1][1], prog);
if (stages[i]) {
prog->shaders[i] = stages[i];
prog->stages_present |= BITFIELD_BIT(i);
@@ -1239,8 +1239,8 @@ precompile_compute_job(void *data, void *gdata, int thread_index)
assert(comp->module);
comp->module->shader = zink_shader_compile(screen, comp->shader, comp->shader->nir, NULL, NULL);
assert(comp->module->shader);
util_dynarray_init(&comp->shader_cache[0], NULL);
util_dynarray_init(&comp->shader_cache[1], NULL);
util_dynarray_init(&comp->shader_cache[0], comp);
util_dynarray_init(&comp->shader_cache[1], comp);
struct blob blob = {0};
blob_init(&blob);