grab vertex program pointer after state validation
This commit is contained in:
@@ -187,7 +187,7 @@ st_draw_vbo(GLcontext *ctx,
|
||||
GLuint max_index)
|
||||
{
|
||||
struct pipe_context *pipe = ctx->st->pipe;
|
||||
const struct st_vertex_program *vp = ctx->st->vp;
|
||||
const struct st_vertex_program *vp;
|
||||
const struct pipe_shader_state *vs;
|
||||
const unsigned attr0_offset = (unsigned) arrays[0]->Ptr;
|
||||
GLboolean needDefaultAttribs = GL_FALSE;
|
||||
@@ -195,7 +195,8 @@ st_draw_vbo(GLcontext *ctx,
|
||||
|
||||
st_validate_state(ctx->st);
|
||||
|
||||
/* must do this after state validation! */
|
||||
/* must get these after state validation! */
|
||||
vp = ctx->st->vp;
|
||||
vs = ctx->st->state.vs;
|
||||
|
||||
/* loop over TGSI shader inputs */
|
||||
|
||||
Reference in New Issue
Block a user