nvc0/ir: add kepler+ support for indirect texture references

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin
2014-07-09 00:41:11 -04:00
parent af3619e880
commit b3cbd86224
@@ -569,9 +569,17 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
if (chipset >= NVISA_GK104_CHIPSET) {
if (i->tex.rIndirectSrc >= 0 || i->tex.sIndirectSrc >= 0) {
WARN("indirect TEX not implemented\n");
}
if (i->tex.r == i->tex.s) {
// XXX this ignores tsc, and assumes a 1:1 mapping
assert(i->tex.rIndirectSrc >= 0);
Value *hnd = loadTexHandle(
bld.mkOp2v(OP_SHL, TYPE_U32, bld.getSSA(),
i->getIndirectR(), bld.mkImm(2)),
i->tex.r);
i->tex.r = 0xff;
i->tex.s = 0x1f;
i->setIndirectR(hnd);
i->setIndirectS(NULL);
} else if (i->tex.r == i->tex.s) {
i->tex.r += prog->driver->io.texBindBase / 4;
i->tex.s = 0; // only a single cX[] value possible here
} else {
@@ -595,6 +603,16 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
i->setSrc(s, i->getSrc(s - 1));
i->setSrc(0, layer);
}
// Move the indirect reference to the first place
if (i->tex.rIndirectSrc >= 0) {
Value *hnd = i->getIndirectR();
i->setIndirectR(NULL);
i->moveSources(0, 1);
i->setSrc(0, hnd);
i->tex.rIndirectSrc = 0;
i->tex.sIndirectSrc = -1;
}
} else
// (nvc0) generate and move the tsc/tic/array source to the front
if (i->tex.target.isArray() || i->tex.rIndirectSrc >= 0 || i->tex.sIndirectSrc >= 0) {
@@ -688,14 +706,14 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
// The offset goes into the upper 16 bits of the array index. So
// create it if it's not already there, and INSBF it if it already
// is.
s = (i->tex.rIndirectSrc >= 0) ? 1 : 0;
if (i->tex.target.isArray()) {
bld.mkOp3(OP_INSBF, TYPE_U32, i->getSrc(0),
bld.loadImm(NULL, imm), bld.mkImm(0xc10),
i->getSrc(0));
i->getSrc(s));
} else {
for (int s = dim; s >= 1; --s)
i->setSrc(s, i->getSrc(s - 1));
i->setSrc(0, bld.loadImm(NULL, imm << 16));
i->moveSources(s, 1);
i->setSrc(s, bld.loadImm(NULL, imm << 16));
}
} else {
i->setSrc(s, bld.loadImm(NULL, imm));
@@ -792,6 +810,8 @@ NVC0LoweringPass::handleTXD(TexInstruction *txd)
if (chipset >= NVISA_GK104_CHIPSET) {
if (!txd->tex.target.isArray() && txd->tex.useOffsets)
expected_args++;
if (txd->tex.rIndirectSrc >= 0 || txd->tex.sIndirectSrc >= 0)
expected_args++;
} else {
if (txd->tex.useOffsets)
expected_args++;