i965: Move vec4 register allocation data structures to brw->vec4.
This will avoid confusion when we add geometry shaders, since these data structures will be shared by vertex and geometry shaders. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
@@ -1120,20 +1120,11 @@ struct brw_context
|
||||
*/
|
||||
struct brw_vue_map vue_map_geom_out;
|
||||
|
||||
/**
|
||||
* Data structures used by all vec4 program compiles (not specific to any
|
||||
* particular program).
|
||||
*/
|
||||
struct {
|
||||
struct brw_vs_prog_data *prog_data;
|
||||
|
||||
drm_intel_bo *scratch_bo;
|
||||
drm_intel_bo *const_bo;
|
||||
/** Offset in the program cache to the VS program */
|
||||
uint32_t prog_offset;
|
||||
uint32_t state_offset;
|
||||
|
||||
uint32_t push_const_offset; /* Offset in the batchbuffer */
|
||||
int push_const_size; /* in 256-bit register increments */
|
||||
|
||||
/** @{ register allocator */
|
||||
|
||||
struct ra_regs *regs;
|
||||
|
||||
/**
|
||||
@@ -1147,7 +1138,19 @@ struct brw_context
|
||||
* GRF for that object.
|
||||
*/
|
||||
uint8_t *ra_reg_to_grf;
|
||||
/** @} */
|
||||
} vec4;
|
||||
|
||||
struct {
|
||||
struct brw_vs_prog_data *prog_data;
|
||||
|
||||
drm_intel_bo *scratch_bo;
|
||||
drm_intel_bo *const_bo;
|
||||
/** Offset in the program cache to the VS program */
|
||||
uint32_t prog_offset;
|
||||
uint32_t state_offset;
|
||||
|
||||
uint32_t push_const_offset; /* Offset in the batchbuffer */
|
||||
int push_const_size; /* in 256-bit register increments */
|
||||
|
||||
uint32_t bind_bo_offset;
|
||||
uint32_t surf_offset[BRW_MAX_VS_SURFACES];
|
||||
|
||||
@@ -114,14 +114,14 @@ brw_vec4_alloc_reg_set(struct brw_context *brw)
|
||||
ra_reg_count += base_reg_count - (class_sizes[i] - 1);
|
||||
}
|
||||
|
||||
ralloc_free(brw->vs.ra_reg_to_grf);
|
||||
brw->vs.ra_reg_to_grf = ralloc_array(brw, uint8_t, ra_reg_count);
|
||||
ralloc_free(brw->vs.regs);
|
||||
brw->vs.regs = ra_alloc_reg_set(brw, ra_reg_count);
|
||||
ralloc_free(brw->vec4.ra_reg_to_grf);
|
||||
brw->vec4.ra_reg_to_grf = ralloc_array(brw, uint8_t, ra_reg_count);
|
||||
ralloc_free(brw->vec4.regs);
|
||||
brw->vec4.regs = ra_alloc_reg_set(brw, ra_reg_count);
|
||||
if (brw->gen >= 6)
|
||||
ra_set_allocate_round_robin(brw->vs.regs);
|
||||
ralloc_free(brw->vs.classes);
|
||||
brw->vs.classes = ralloc_array(brw, int, class_count + 1);
|
||||
ra_set_allocate_round_robin(brw->vec4.regs);
|
||||
ralloc_free(brw->vec4.classes);
|
||||
brw->vec4.classes = ralloc_array(brw, int, class_count + 1);
|
||||
|
||||
/* Now, add the registers to their classes, and add the conflicts
|
||||
* between them and the base GRF registers (and also each other).
|
||||
@@ -129,17 +129,17 @@ brw_vec4_alloc_reg_set(struct brw_context *brw)
|
||||
int reg = 0;
|
||||
for (int i = 0; i < class_count; i++) {
|
||||
int class_reg_count = base_reg_count - (class_sizes[i] - 1);
|
||||
brw->vs.classes[i] = ra_alloc_reg_class(brw->vs.regs);
|
||||
brw->vec4.classes[i] = ra_alloc_reg_class(brw->vec4.regs);
|
||||
|
||||
for (int j = 0; j < class_reg_count; j++) {
|
||||
ra_class_add_reg(brw->vs.regs, brw->vs.classes[i], reg);
|
||||
ra_class_add_reg(brw->vec4.regs, brw->vec4.classes[i], reg);
|
||||
|
||||
brw->vs.ra_reg_to_grf[reg] = j;
|
||||
brw->vec4.ra_reg_to_grf[reg] = j;
|
||||
|
||||
for (int base_reg = j;
|
||||
base_reg < j + class_sizes[i];
|
||||
base_reg++) {
|
||||
ra_add_transitive_reg_conflict(brw->vs.regs, base_reg, reg);
|
||||
ra_add_transitive_reg_conflict(brw->vec4.regs, base_reg, reg);
|
||||
}
|
||||
|
||||
reg++;
|
||||
@@ -147,7 +147,7 @@ brw_vec4_alloc_reg_set(struct brw_context *brw)
|
||||
}
|
||||
assert(reg == ra_reg_count);
|
||||
|
||||
ra_set_finalize(brw->vs.regs, NULL);
|
||||
ra_set_finalize(brw->vec4.regs, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -191,13 +191,14 @@ vec4_visitor::reg_allocate()
|
||||
int node_count = virtual_grf_count;
|
||||
int first_payload_node = node_count;
|
||||
node_count += payload_reg_count;
|
||||
struct ra_graph *g = ra_alloc_interference_graph(brw->vs.regs, node_count);
|
||||
struct ra_graph *g =
|
||||
ra_alloc_interference_graph(brw->vec4.regs, node_count);
|
||||
|
||||
for (int i = 0; i < virtual_grf_count; i++) {
|
||||
int size = this->virtual_grf_sizes[i];
|
||||
assert(size >= 1 && size <= 2 &&
|
||||
"Register allocation relies on split_virtual_grfs().");
|
||||
ra_set_node_class(g, i, brw->vs.classes[size - 1]);
|
||||
ra_set_node_class(g, i, brw->vec4.classes[size - 1]);
|
||||
|
||||
for (int j = 0; j < i; j++) {
|
||||
if (virtual_grf_interferes(i, j)) {
|
||||
@@ -230,7 +231,7 @@ vec4_visitor::reg_allocate()
|
||||
for (int i = 0; i < virtual_grf_count; i++) {
|
||||
int reg = ra_get_node_reg(g, i);
|
||||
|
||||
hw_reg_mapping[i] = brw->vs.ra_reg_to_grf[reg];
|
||||
hw_reg_mapping[i] = brw->vec4.ra_reg_to_grf[reg];
|
||||
prog_data->total_grf = MAX2(prog_data->total_grf,
|
||||
hw_reg_mapping[i] + virtual_grf_sizes[i]);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user