gallium/auxiliary/vl: Move dirty define to header file

Move dirty define to header file to share with compute shader.

Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
James Zhu
2019-02-01 09:22:53 -05:00
committed by Leo Liu
parent 1fb24080b7
commit b34d7c5daa
2 changed files with 8 additions and 9 deletions
+6 -9
View File
@@ -42,9 +42,6 @@
#include "vl_types.h"
#include "vl_compositor.h"
#define MIN_DIRTY (0)
#define MAX_DIRTY (1 << 15)
enum VS_OUTPUT
{
VS_O_VPOS = 0,
@@ -899,8 +896,8 @@ gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u
dirty->y1 <= drawn.y1) {
// We clear the dirty area anyway, no need for clear_render_target
dirty->x0 = dirty->y0 = MAX_DIRTY;
dirty->x1 = dirty->y1 = MIN_DIRTY;
dirty->x0 = dirty->y0 = VL_COMPOSITOR_MAX_DIRTY;
dirty->x1 = dirty->y1 = VL_COMPOSITOR_MIN_DIRTY;
}
}
}
@@ -1030,8 +1027,8 @@ vl_compositor_reset_dirty_area(struct u_rect *dirty)
{
assert(dirty);
dirty->x0 = dirty->y0 = MIN_DIRTY;
dirty->x1 = dirty->y1 = MAX_DIRTY;
dirty->x0 = dirty->y0 = VL_COMPOSITOR_MIN_DIRTY;
dirty->x1 = dirty->y1 = VL_COMPOSITOR_MAX_DIRTY;
}
void
@@ -1378,8 +1375,8 @@ vl_compositor_render(struct vl_compositor_state *s,
c->pipe->clear_render_target(c->pipe, dst_surface, &s->clear_color,
0, 0, dst_surface->width, dst_surface->height, false);
dirty_area->x0 = dirty_area->y0 = MAX_DIRTY;
dirty_area->x1 = dirty_area->y1 = MIN_DIRTY;
dirty_area->x0 = dirty_area->y0 = VL_COMPOSITOR_MAX_DIRTY;
dirty_area->x1 = dirty_area->y1 = VL_COMPOSITOR_MIN_DIRTY;
}
c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
+2
View File
@@ -44,6 +44,8 @@ struct pipe_context;
*/
#define VL_COMPOSITOR_MAX_LAYERS 16
#define VL_COMPOSITOR_MIN_DIRTY (0)
#define VL_COMPOSITOR_MAX_DIRTY (1 << 15)
/* deinterlace allgorithem */
enum vl_compositor_deinterlace