i965/vs: Convert EdgeFlagPointer values appropriately for the VS on gen4.

Fixes piglit gl-2.0/edgeflag.

NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt
2012-07-27 15:57:07 -07:00
parent 3eb8d71225
commit b3367f56d8
@@ -721,6 +721,16 @@ static void brw_emit_vertices(struct brw_context *brw)
uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
/* The gen4 driver expects edgeflag to come in as a float, and passes
* that float on to the tests in the clipper. Mesa's current vertex
* attribute value for EdgeFlag is stored as a float, which works out.
* glEdgeFlagPointer, on the other hand, gives us an unnormalized
* integer ubyte. Just rewrite that to convert to a float.
*/
if (input->attrib == VERT_ATTRIB_EDGEFLAG &&
format == BRW_SURFACEFORMAT_R8_UINT)
format = BRW_SURFACEFORMAT_R8_SSCALED;
switch (input->glarray->Size) {
case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;