Change prototype for TextureMemCpy to return void* (was void).

This commit is contained in:
Karl Schultz
2005-05-24 21:06:41 +00:00
parent 7708b75d72
commit b31b1f44f1
+1 -1
View File
@@ -525,7 +525,7 @@ struct dd_function_table {
* from -- a pointer into client memory or a mesa temporary.
* sz -- nr bytes to copy.
*/
void (*TextureMemCpy)( void *to, const void *from, size_t sz );
void* (*TextureMemCpy)( void *to, const void *from, size_t sz );
/**
* Called by glAreTextureResident().