r300-gallium: Cleanup some compile warnings.
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@@ -23,19 +23,17 @@
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#include "r300_surface.h"
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static void r300_surface_setup(struct pipe_context* pipe,
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struct pipe_surface* dest,
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static void r300_surface_setup(struct r300_context* r300,
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struct r300_texture* dest,
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unsigned x, unsigned y,
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unsigned w, unsigned h)
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{
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struct r300_context* r300 = r300_context(pipe);
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struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
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struct r300_texture* tex = (struct r300_texture*)dest->texture;
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unsigned pixpitch = tex->stride / tex->tex.block.size;
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struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
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unsigned pixpitch = dest->stride / dest->tex.block.size;
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CS_LOCALS(r300);
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/* Make sure our target BO is okay. */
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r300->winsys->add_buffer(r300->winsys, tex->buffer,
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r300->winsys->add_buffer(r300->winsys, dest->buffer,
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0, RADEON_GEM_DOMAIN_VRAM);
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if (r300->winsys->validate(r300->winsys)) {
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r300->context.flush(&r300->context, 0, NULL);
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@@ -71,9 +69,9 @@ static void r300_surface_setup(struct pipe_context* pipe,
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/* Setup colorbuffer. */
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OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
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OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
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OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
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OUT_CS_REG(R300_RB3D_COLORPITCH0, pixpitch |
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r300_translate_colorformat(tex->tex.format));
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r300_translate_colorformat(dest->tex.format));
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OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf);
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END_CS;
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@@ -110,7 +108,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
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return;
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}
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r300_surface_setup(r300, dest, x, y, w, h);
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r300_surface_setup(r300, tex, x, y, w, h);
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/* Vertex shader setup */
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if (caps->has_tcl) {
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