mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba
NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <brianp@vmware.com> Tested-by: Brian Paul <brianp@vmware.com>
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@@ -518,6 +518,7 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
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if (type_needs_clamping(type)) {
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/* the returned image type can't have negative values */
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if (dataType == GL_FLOAT ||
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dataType == GL_HALF_FLOAT ||
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dataType == GL_SIGNED_NORMALIZED ||
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format == GL_LUMINANCE ||
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format == GL_LUMINANCE_ALPHA) {
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