mesa: pass the 'caller' function to create_samplers()

To return GL_OUT_OF_MEMORY if NewSamplerObject fails.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-07-21 14:42:05 +02:00
parent 0bc8315e63
commit b244846821
+5 -4
View File
@@ -154,7 +154,8 @@ _mesa_new_sampler_object(struct gl_context *ctx, GLuint name)
}
static void
create_samplers(struct gl_context *ctx, GLsizei count, GLuint *samplers)
create_samplers(struct gl_context *ctx, GLsizei count, GLuint *samplers,
const char *caller)
{
GLuint first;
GLint i;
@@ -190,14 +191,14 @@ create_samplers_err(struct gl_context *ctx, GLsizei count, GLuint *samplers,
return;
}
create_samplers(ctx, count, samplers);
create_samplers(ctx, count, samplers, caller);
}
void GLAPIENTRY
_mesa_GenSamplers_no_error(GLsizei count, GLuint *samplers)
{
GET_CURRENT_CONTEXT(ctx);
create_samplers(ctx, count, samplers);
create_samplers(ctx, count, samplers, "glGenSamplers");
}
void GLAPIENTRY
@@ -211,7 +212,7 @@ void GLAPIENTRY
_mesa_CreateSamplers_no_error(GLsizei count, GLuint *samplers)
{
GET_CURRENT_CONTEXT(ctx);
create_samplers(ctx, count, samplers);
create_samplers(ctx, count, samplers, "glCreateSamplers");
}
void GLAPIENTRY