i965: drop brw->has_surface_tile_offset in favor of devinfo's
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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@@ -860,7 +860,6 @@ brwCreateContext(gl_api api,
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brw->has_hiz = devinfo->has_hiz_and_separate_stencil;
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brw->has_separate_stencil = devinfo->has_hiz_and_separate_stencil;
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brw->has_surface_tile_offset = devinfo->has_surface_tile_offset;
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brw->needs_unlit_centroid_workaround =
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devinfo->needs_unlit_centroid_workaround;
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@@ -749,7 +749,6 @@ struct brw_context
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bool has_hiz;
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bool has_separate_stencil;
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bool has_swizzling;
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bool has_surface_tile_offset;
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/**
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* Some versions of Gen hardware don't do centroid interpolation correctly
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@@ -136,6 +136,7 @@ static bool
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rebase_depth_stencil(struct brw_context *brw, struct intel_renderbuffer *irb,
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bool invalidate)
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{
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const struct gen_device_info *devinfo = &brw->screen->devinfo;
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struct gl_context *ctx = &brw->ctx;
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uint32_t tile_mask_x = 0, tile_mask_y = 0;
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@@ -156,7 +157,7 @@ rebase_depth_stencil(struct brw_context *brw, struct intel_renderbuffer *irb,
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bool rebase = tile_x & 7 || tile_y & 7;
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/* We didn't even have intra-tile offsets before g45. */
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rebase |= (!brw->has_surface_tile_offset && (tile_x || tile_y));
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rebase |= (!devinfo->has_surface_tile_offset && (tile_x || tile_y));
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if (rebase) {
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perf_debug("HW workaround: blitting depth level %d to a temporary "
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@@ -77,8 +77,9 @@ get_isl_surf(struct brw_context *brw, struct intel_mipmap_tree *mt,
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{
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*surf = mt->surf;
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const struct gen_device_info *devinfo = &brw->screen->devinfo;
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const enum isl_dim_layout dim_layout =
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get_isl_dim_layout(&brw->screen->devinfo, mt->surf.tiling, target);
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get_isl_dim_layout(devinfo, mt->surf.tiling, target);
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if (surf->dim_layout == dim_layout)
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return;
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@@ -92,7 +93,7 @@ get_isl_surf(struct brw_context *brw, struct intel_mipmap_tree *mt,
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* texel of the level instead of relying on the usual base level/layer
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* controls.
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*/
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assert(brw->has_surface_tile_offset);
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assert(devinfo->has_surface_tile_offset);
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assert(view->levels == 1 && view->array_len == 1);
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assert(*tile_x == 0 && *tile_y == 0);
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@@ -910,7 +911,7 @@ gen4_update_renderbuffer_surface(struct brw_context *brw,
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mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
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/* BRW_NEW_FS_PROG_DATA */
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if (rb->TexImage && !brw->has_surface_tile_offset) {
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if (rb->TexImage && !devinfo->has_surface_tile_offset) {
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intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y);
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if (tile_x != 0 || tile_y != 0) {
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@@ -954,7 +955,7 @@ gen4_update_renderbuffer_surface(struct brw_context *brw,
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surf[4] = brw_get_surface_num_multisamples(mt->surf.samples);
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assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
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assert(devinfo->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
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/* Note that the low bits of these fields are missing, so
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* there's the possibility of getting in trouble.
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*/
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@@ -1043,7 +1043,8 @@ intel_miptree_create_for_dri_image(struct brw_context *brw,
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* for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
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* trouble resolving back to destination image due to alignment issues.
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*/
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if (!brw->has_surface_tile_offset) {
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const struct gen_device_info *devinfo = &brw->screen->devinfo;
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if (!devinfo->has_surface_tile_offset) {
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uint32_t draw_x, draw_y;
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intel_miptree_get_tile_offsets(mt, 0, 0, &draw_x, &draw_y);
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