panfrost: Clarify contains descriptor? bit

Influences cache prefetching. I don't see a good reason to put anything other
than descriptors inside shader resources, meaning always setting this bit is
appropriate (at least for GLES).

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15204>
This commit is contained in:
Alyssa Rosenzweig
2022-02-02 19:43:10 -05:00
committed by Marge Bot
parent 1df6b0d7e2
commit b19afaf307
+1 -1
View File
@@ -1306,7 +1306,7 @@
<struct name="Resource" size="4" align="16">
<field name="Address" start="0:0" size="56" type="address"/>
<field name="Unk" start="1:24" size="1" type="bool" default="true"/>
<field name="Contains descriptors" start="1:24" size="1" type="bool" default="true"/>
<field name="Size" start="2:0" size="64" type="uint"/> <!-- bytes -->
</struct>