lineloop fix
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@@ -1,4 +1,4 @@
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/* $Id: t_dd_dmatmp.h,v 1.13 2002/06/15 02:38:18 brianp Exp $ */
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/* $Id: t_dd_dmatmp.h,v 1.14 2002/10/11 08:24:13 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -240,17 +240,25 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
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currentsz--;
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dmasz--;
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if (currentsz < 8)
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currentsz = dmasz;
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for ( ; j + 1 < count; j += nr - 1 ) {
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nr = MIN2( currentsz, count - j );
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EMIT_VERTS( ctx, j, nr );
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if (currentsz < 8) {
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NEW_BUFFER();
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currentsz = dmasz;
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}
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if (start < count - 1 && (flags & PRIM_END))
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if (j + 1 < count) {
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for ( ; j + 1 < count; j += nr - 1 ) {
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nr = MIN2( currentsz, count - j );
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EMIT_VERTS( ctx, j, nr );
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currentsz = dmasz;
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}
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if (start < count - 1 && (flags & PRIM_END))
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EMIT_VERTS( ctx, start, 1 );
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}
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else if (start + 1 < count && (flags & PRIM_END)) {
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EMIT_VERTS( ctx, start+1, 1 );
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EMIT_VERTS( ctx, start, 1 );
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}
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FINISH;
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