panvk: Skip dispatch on empty workgroup
Fix "dEQP-VK.compute.pipeline.basic.empty_workgroup_*" crashes. Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29872>
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@@ -40,6 +40,9 @@ panvk_per_arch(CmdDispatchBase)(VkCommandBuffer commandBuffer,
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VK_FROM_HANDLE(panvk_cmd_buffer, cmdbuf, commandBuffer);
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const struct panvk_shader *shader = cmdbuf->state.compute.shader;
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if (groupCountX == 0 || groupCountY == 0 || groupCountZ == 0)
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return;
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/* If there's no compute shader, we can skip the dispatch. */
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if (!panvk_priv_mem_dev_addr(shader->rsd))
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return;
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