panfrost/midgard: Reorder to permit constant bias

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig
2019-06-18 09:02:35 -07:00
parent 213b62810d
commit b0e8941df1
2 changed files with 61 additions and 67 deletions
@@ -230,6 +230,7 @@ build:arm64:
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.only_continue_vertex
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba_depth_component16
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_nearest_clamp_rgba8888
"
- for test in $FLIP_FLOPS; do sed -i "/$test/d" results/expected-failures.txt results/results-$lava_job_id.csv; done
@@ -1505,7 +1505,27 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
int texture_index = instr->texture_index;
int sampler_index = texture_index;
unsigned position_swizzle = 0;
/* No helper to build texture words -- we do it all here */
midgard_instruction ins = {
.type = TAG_TEXTURE_4,
.texture = {
.op = midgard_texop,
.format = midgard_tex_format(instr->sampler_dim),
.texture_handle = texture_index,
.sampler_handle = sampler_index,
/* TODO: Regalloc it in */
.swizzle = SWIZZLE_XYZW,
.mask = 0xF,
/* TODO: half */
.in_reg_full = 1,
.out_full = 1,
/* Always 1 */
.unknown7 = 1,
}
};
for (unsigned i = 0; i < instr->num_srcs; ++i) {
int reg = SSA_FIXED_REGISTER(REGISTER_TEXTURE_BASE + in_reg);
@@ -1535,13 +1555,13 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
st.load_store.swizzle = alu_src.swizzle;
emit_mir_instruction(ctx, st);
position_swizzle = swizzle_of(2);
ins.texture.in_reg_swizzle = swizzle_of(2);
} else {
position_swizzle = alu_src.swizzle = swizzle_of(nr_comp);
ins.texture.in_reg_swizzle = alu_src.swizzle = swizzle_of(nr_comp);
midgard_instruction ins = v_mov(index, alu_src, reg);
ins.alu.mask = expand_writemask(mask_of(nr_comp));
emit_mir_instruction(ctx, ins);
midgard_instruction mov = v_mov(index, alu_src, reg);
mov.alu.mask = expand_writemask(mask_of(nr_comp));
emit_mir_instruction(ctx, mov);
if (midgard_texop == TEXTURE_OP_TEXEL_FETCH) {
/* Texel fetch opcodes care about the
@@ -1557,17 +1577,15 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
zero.ssa_args.inline_constant = true;
zero.ssa_args.src1 = SSA_FIXED_REGISTER(REGISTER_CONSTANT);
zero.has_constants = true;
zero.alu.mask = ~ins.alu.mask;
zero.alu.mask = ~mov.alu.mask;
emit_mir_instruction(ctx, zero);
position_swizzle = SWIZZLE_XYZZ;
ins.texture.in_reg_swizzle = SWIZZLE_XYZZ;
} else {
/* To the hardware, z is depth, w is array
* layer. To NIR, z is array layer for a 2D
* array */
if (instr->sampler_dim == GLSL_SAMPLER_DIM_2D)
position_swizzle = SWIZZLE_XYXZ;
/* Non-texel fetch doesn't need that
* nonsense. However we do use the Z
* for array indexing */
ins.texture.in_reg_swizzle = SWIZZLE_XYXZ;
}
}
@@ -1576,14 +1594,37 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
case nir_tex_src_bias:
case nir_tex_src_lod: {
/* To keep RA simple, we put the bias/LOD into the w
* component of the input source, which is otherwise in xy */
/* Try as a constant if we can */
bool is_txf = midgard_texop == TEXTURE_OP_TEXEL_FETCH;
if (!is_txf && pan_attach_constant_bias(ctx, instr->src[i].src, &ins.texture))
break;
/* Otherwise we use a register. To keep RA simple, we
* put the bias/LOD into the w component of the input
* source, which is otherwise in xy */
alu_src.swizzle = SWIZZLE_XXXX;
midgard_instruction ins = v_mov(index, alu_src, reg);
ins.alu.mask = expand_writemask(1 << COMPONENT_W);
emit_mir_instruction(ctx, ins);
midgard_instruction mov = v_mov(index, alu_src, reg);
mov.alu.mask = expand_writemask(1 << COMPONENT_W);
emit_mir_instruction(ctx, mov);
ins.texture.lod_register = true;
midgard_tex_register_select sel = {
.select = in_reg,
.full = 1,
/* w */
.component_lo = 1,
.component_hi = 1
};
uint8_t packed;
memcpy(&packed, &sel, sizeof(packed));
ins.texture.bias = packed;
break;
};
@@ -1592,58 +1633,10 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
}
}
/* No helper to build texture words -- we do it all here */
midgard_instruction ins = {
.type = TAG_TEXTURE_4,
.texture = {
.op = midgard_texop,
.format = midgard_tex_format(instr->sampler_dim),
.texture_handle = texture_index,
.sampler_handle = sampler_index,
/* TODO: Regalloc it in */
.swizzle = SWIZZLE_XYZW,
.mask = 0xF,
/* TODO: half */
.in_reg_full = 1,
.in_reg_swizzle = position_swizzle,
.out_full = 1,
/* Always 1 */
.unknown7 = 1,
}
};
/* Set registers to read and write from the same place */
ins.texture.in_reg_select = in_reg;
ins.texture.out_reg_select = out_reg;
/* Setup bias/LOD if necessary. Only register mode support right now.
* TODO: Immediate mode for performance gains */
bool needs_lod =
instr->op == nir_texop_txb ||
instr->op == nir_texop_txl ||
instr->op == nir_texop_txf;
if (needs_lod) {
ins.texture.lod_register = true;
midgard_tex_register_select sel = {
.select = in_reg,
.full = 1,
/* w */
.component_lo = 1,
.component_hi = 1
};
uint8_t packed;
memcpy(&packed, &sel, sizeof(packed));
ins.texture.bias = packed;
}
emit_mir_instruction(ctx, ins);
/* Simultaneously alias the destination and emit a move for it. The move will be eliminated if possible */