r600: state cleanups

This commit is contained in:
Alex Deucher
2009-08-12 15:34:24 -04:00
parent 2f6675b816
commit b0c191acaf
4 changed files with 40 additions and 52 deletions
+1 -1
View File
@@ -322,7 +322,7 @@ void r700SetupVTXConstants(GLcontext * ctx,
unsigned int uSQ_VTX_CONSTANT_WORD6_0 = 0;
if (!paos->bo)
return GL_FALSE;
return;
if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
(context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
+2 -4
View File
@@ -289,7 +289,6 @@ void r700EmitState(GLcontext * ctx)
rcommonEnsureCmdBufSpace(&context->radeon,
context->radeon.hw.max_state_size, __FUNCTION__);
r700Start3D(context);
r700SendSQConfig(context);
r700SendUCPState(context);
@@ -308,13 +307,12 @@ static GLboolean r700RunRender(GLcontext * ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
r700Start3D(context);
r700UpdateShaders(ctx);
r700SetScissor(context);
r700SetupShaders(ctx);
r700SetRenderTarget(context, 0);
r700SetDepthTarget(context);
r700EmitState(ctx);
/* richard test code */
+36 -44
View File
@@ -60,6 +60,8 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
static void r700UpdatePolygonMode(GLcontext * ctx);
static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
static void r700SetStencilState(GLcontext * ctx, GLboolean state);
static void r700SetRenderTarget(context_t *context, int id);
static void r700SetDepthTarget(context_t *context);
void r700SetDefaultStates(context_t *context) //--------------------
{
@@ -158,21 +160,10 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
*/
void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
{
#if 0 /* to be enabled */
context_t *context = R700_CONTEXT(ctx);
context_t *context = R700_CONTEXT(ctx);
switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0])
{
case BUFFER_FRONT_LEFT:
context->target.rt = context->screen->frontBuffer;
break;
case BUFFER_BACK_LEFT:
context->target.rt = context->screen->backBuffer;
break;
default:
memset (&context->target.rt, sizeof(context->target.rt), 0);
}
#endif /* to be enabled */
r700SetRenderTarget(context, 0);
r700SetDepthTarget(context);
}
static void r700FetchStateParameter(GLcontext * ctx,
@@ -1357,22 +1348,22 @@ void r700SetScissor(context_t *context) //---------------
r700->viewport[id].enabled = GL_TRUE;
}
void r700SetRenderTarget(context_t *context, int id)
static void r700SetRenderTarget(context_t *context, int id)
{
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_renderbuffer *rrb;
unsigned int nPitchInPixel;
rrb = radeon_get_colorbuffer(&context->radeon);
if (!rrb || !rrb->bo) {
fprintf(stderr, "no rrb\n");
return;
}
/* screen/window/view */
SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
rrb = radeon_get_colorbuffer(&context->radeon);
if (!rrb || !rrb->bo) {
fprintf(stderr, "no rrb\n");
return;
}
/* color buffer */
r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
@@ -1405,39 +1396,22 @@ void r700SetRenderTarget(context_t *context, int id)
r700->render_target[id].enabled = GL_TRUE;
}
void r700SetDepthTarget(context_t *context)
static void r700SetDepthTarget(context_t *context)
{
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_renderbuffer *rrb;
unsigned int nPitchInPixel;
rrb = radeon_get_depthbuffer(&context->radeon);
if (!rrb)
return;
/* depth buf */
r700->DB_DEPTH_SIZE.u32All = 0;
r700->DB_DEPTH_BASE.u32All = 0;
r700->DB_DEPTH_INFO.u32All = 0;
r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
r700->DB_DEPTH_VIEW.u32All = 0;
r700->DB_RENDER_CONTROL.u32All = 0;
SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
r700->DB_RENDER_OVERRIDE.u32All = 0;
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
r700->DB_ALPHA_TO_MASK.u32All = 0;
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
rrb = radeon_get_depthbuffer(&context->radeon);
if (!rrb)
return;
r700->DB_DEPTH_VIEW.u32All = 0;
nPitchInPixel = rrb->pitch/rrb->cpp;
@@ -1787,6 +1761,24 @@ void r700InitState(GLcontext * ctx) //-------------------
r700DepthFunc(ctx, ctx->Depth.Func);
SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
r700->DB_RENDER_CONTROL.u32All = 0;
SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
r700->DB_RENDER_OVERRIDE.u32All = 0;
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
r700->DB_ALPHA_TO_MASK.u32All = 0;
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
/* stencil */
r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
+1 -3
View File
@@ -42,10 +42,8 @@ extern void r700UpdateDrawBuffer (GLcontext * ctx);
extern void r700InitState (GLcontext * ctx);
extern void r700InitStateFuncs (struct dd_function_table *functions);
extern void r700SetRenderTarget(context_t *context, int id);
extern void r700SetDefaultStates(context_t * context);
void r700SetScissor(context_t *context);
void r700SetDepthTarget(context_t *context);
extern void r700SetScissor(context_t *context);
#endif /* _R600_SCREEN_H */