i965: Add support for RGBA_16 unorm rendering.
GL 3.0 specifies GL_RGBA16 as a required sized format for rendering and texturing. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -427,7 +427,7 @@ brw_format_for_mesa_format(gl_format mesa_format)
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[MESA_FORMAT_SIGNED_GR1616] = BRW_SURFACEFORMAT_R16G16_SNORM,
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[MESA_FORMAT_SIGNED_RGB_16] = 0,
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[MESA_FORMAT_SIGNED_RGBA_16] = 0,
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[MESA_FORMAT_RGBA_16] = 0,
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[MESA_FORMAT_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
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[MESA_FORMAT_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_UNORM,
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[MESA_FORMAT_SIGNED_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_SNORM,
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