svga: s/INDEX_0D/INDEX_IMMEDIATE32/
Both are zero, but the later is the right token.
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@@ -745,7 +745,7 @@ setup_operand0_indexing(struct svga_shader_emitter_v10 *emit,
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boolean indirect, boolean index2D,
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unsigned tempArrayID)
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{
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unsigned indexDim, index0Rep, index1Rep = VGPU10_OPERAND_INDEX_0D;
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unsigned indexDim, index0Rep, index1Rep = VGPU10_OPERAND_INDEX_IMMEDIATE32;
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/*
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* Compute index dimensions
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