mesa: move CEILING() macro into macros.h
Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -55,9 +55,6 @@
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/** Compute ceiling of integer quotient of A divided by B. */
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#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
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/**
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* \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
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@@ -662,6 +662,10 @@ do { \
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#define LEN_SQUARED_2FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1])
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/** Compute ceiling of integer quotient of A divided by B. */
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#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
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/** casts to silence warnings with some compilers */
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#define ENUM_TO_INT(E) ((GLint)(E))
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#define ENUM_TO_FLOAT(E) ((GLfloat)(GLint)(E))
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@@ -34,6 +34,7 @@
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#include "enums.h"
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#include "image.h"
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#include "imports.h"
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#include "macros.h"
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#include "mtypes.h"
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#include "pack.h"
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#include "pixeltransfer.h"
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@@ -58,10 +59,6 @@
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/** Compute ceiling of integer quotient of A divided by B. */
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#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
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/**
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* Flip the 8 bits in each byte of the given array.
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*
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