radv: stop passing redundant stage to radv_shader_stage_init()
It's sinfo->stage. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24562>
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@@ -252,8 +252,7 @@ radv_get_hash_flags(const struct radv_device *device, bool stats)
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}
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void
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radv_shader_stage_init(const VkPipelineShaderStageCreateInfo *sinfo, struct radv_shader_stage *out_stage,
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gl_shader_stage stage)
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radv_shader_stage_init(const VkPipelineShaderStageCreateInfo *sinfo, struct radv_shader_stage *out_stage)
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{
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const VkShaderModuleCreateInfo *minfo = vk_find_struct_const(sinfo->pNext, SHADER_MODULE_CREATE_INFO);
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const VkPipelineShaderStageModuleIdentifierCreateInfoEXT *iinfo =
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@@ -264,7 +263,7 @@ radv_shader_stage_init(const VkPipelineShaderStageCreateInfo *sinfo, struct radv
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memset(out_stage, 0, sizeof(*out_stage));
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out_stage->stage = stage;
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out_stage->stage = vk_to_mesa_shader_stage(sinfo->stage);
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out_stage->entrypoint = sinfo->pName;
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out_stage->spec_info = sinfo->pSpecializationInfo;
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out_stage->feedback.flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT;
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@@ -196,7 +196,7 @@ radv_compute_pipeline_compile(struct radv_compute_pipeline *pipeline, struct rad
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int64_t pipeline_start = os_time_get_nano();
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radv_shader_stage_init(pStage, &cs_stage, MESA_SHADER_COMPUTE);
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radv_shader_stage_init(pStage, &cs_stage);
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radv_shader_layout_init(pipeline_layout, MESA_SHADER_COMPUTE, &cs_stage.layout);
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radv_hash_shaders(hash, &cs_stage, 1, pipeline_layout, pipeline_key,
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@@ -2337,7 +2337,7 @@ radv_pipeline_import_retained_shaders(const struct radv_device *device, struct r
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if (!(shader_stage_to_pipeline_library_flags(sinfo->stage) & lib->lib_flags))
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continue;
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radv_shader_stage_init(sinfo, &stages[s], s);
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radv_shader_stage_init(sinfo, &stages[s]);
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radv_shader_layout_init(&lib->layout, s, &stages[s].layout);
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}
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@@ -2663,7 +2663,7 @@ radv_graphics_pipeline_compile(struct radv_graphics_pipeline *pipeline, const Vk
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if (!(shader_stage_to_pipeline_library_flags(sinfo->stage) & lib_flags))
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continue;
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radv_shader_stage_init(sinfo, &stages[stage], stage);
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radv_shader_stage_init(sinfo, &stages[stage]);
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radv_shader_layout_init(pipeline_layout, stage, &stages[stage].layout);
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}
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@@ -260,7 +260,7 @@ radv_rt_fill_stage_info(struct radv_device *device, const VkRayTracingPipelineCr
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stages[idx].stage = vk_to_mesa_shader_stage(pCreateInfo->pStages[idx].stage);
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struct radv_shader_stage stage;
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radv_shader_stage_init(&pCreateInfo->pStages[idx], &stage, stages[idx].stage);
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radv_shader_stage_init(&pCreateInfo->pStages[idx], &stage);
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radv_shader_layout_init(pipeline_layout, stages[idx].stage, &stage.layout);
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radv_hash_shaders(stages[idx].sha1, &stage, 1, NULL, key, radv_get_hash_flags(device, false));
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@@ -453,7 +453,7 @@ radv_rt_compile_shaders(struct radv_device *device, struct vk_pipeline_cache *ca
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for (uint32_t idx = 0; idx < pCreateInfo->stageCount; idx++) {
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int64_t stage_start = os_time_get_nano();
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struct radv_shader_stage stage;
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radv_shader_stage_init(&pCreateInfo->pStages[idx], &stage, stages[idx].stage);
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radv_shader_stage_init(&pCreateInfo->pStages[idx], &stage);
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radv_shader_layout_init(pipeline_layout, stages[idx].stage, &stage.layout);
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if (stages[idx].shader)
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@@ -2171,8 +2171,7 @@ struct radv_event {
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struct radv_pipeline_key;
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struct radv_ray_tracing_group;
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void radv_shader_stage_init(const VkPipelineShaderStageCreateInfo *sinfo, struct radv_shader_stage *out_stage,
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gl_shader_stage stage);
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void radv_shader_stage_init(const VkPipelineShaderStageCreateInfo *sinfo, struct radv_shader_stage *out_stage);
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void radv_hash_shaders(unsigned char *hash, const struct radv_shader_stage *stages, uint32_t stage_count,
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const struct radv_pipeline_layout *layout, const struct radv_pipeline_key *key, uint32_t flags);
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@@ -815,7 +815,7 @@ radv_parse_rt_stage(struct radv_device *device, const VkPipelineShaderStageCreat
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{
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struct radv_shader_stage rt_stage;
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radv_shader_stage_init(sinfo, &rt_stage, vk_to_mesa_shader_stage(sinfo->stage));
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radv_shader_stage_init(sinfo, &rt_stage);
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radv_shader_layout_init(pipeline_layout, vk_to_mesa_shader_stage(sinfo->stage), &rt_stage.layout);
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nir_shader *shader = radv_shader_spirv_to_nir(device, &rt_stage, key, false);
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