Re-org of surface/framebuffer state.
We should be able to render to any depth/format of X window now.
This commit is contained in:
@@ -0,0 +1,231 @@
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/*
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* Mesa 3-D graphics library
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* Version: 7.1
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*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file xm_surface.h
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* Code to allow the softpipe code to write to X windows/buffers.
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* This is a bit of a hack for now. We've basically got two different
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* abstractions for color buffers: gl_renderbuffer and softpipe_surface.
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* They'll need to get merged someday...
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* For now, they're separate things that point to each other.
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*/
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#include "glxheader.h"
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#include "GL/xmesa.h"
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#include "xmesaP.h"
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#include "context.h"
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#include "imports.h"
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#include "macros.h"
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#include "framebuffer.h"
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#include "renderbuffer.h"
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#include "pipe/p_state.h"
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#include "pipe/softpipe/sp_context.h"
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#include "pipe/softpipe/sp_surface.h"
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/**
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* An xm_surface is derived from a softpipe_surface
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*/
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struct xmesa_surface
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{
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struct softpipe_surface sps;
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struct xmesa_renderbuffer *xrb; /** ptr back to matching xmesa_renderbuffer */
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};
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/**
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* Cast wrapper
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*/
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static INLINE struct xmesa_surface *
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xmesa_surface(struct softpipe_surface *sps)
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{
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return (struct xmesa_surface *) sps;
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}
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/**
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* quad reading/writing
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* These functions are just wrappers around the existing renderbuffer
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* functions.
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*/
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static void
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read_quad_f(struct softpipe_surface *gs, GLint x, GLint y,
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GLfloat (*rgba)[NUM_CHANNELS])
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{
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struct xmesa_surface *xmsurf = xmesa_surface(gs);
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struct xmesa_renderbuffer *xrb = xmsurf->xrb;
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GLubyte temp[16];
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GLfloat *dst = (GLfloat *) rgba;
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GLuint i;
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GET_CURRENT_CONTEXT(ctx);
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xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, temp);
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xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8);
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for (i = 0; i < 16; i++) {
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dst[i] = UBYTE_TO_FLOAT(temp[i]);
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}
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}
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static void
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read_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
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GLfloat (*rrrr)[QUAD_SIZE])
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{
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struct xmesa_surface *xmsurf = xmesa_surface(gs);
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struct xmesa_renderbuffer *xrb = xmsurf->xrb;
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GLubyte temp[16];
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GLfloat *dst = (GLfloat *) rrrr;
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GLuint i, j;
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GET_CURRENT_CONTEXT(ctx);
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xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, temp);
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xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8);
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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dst[j * 4 + i] = UBYTE_TO_FLOAT(temp[i * 4 + j]);
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}
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}
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}
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static void
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write_quad_f(struct softpipe_surface *gs, GLint x, GLint y,
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GLfloat (*rgba)[NUM_CHANNELS])
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{
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struct xmesa_surface *xmsurf = xmesa_surface(gs);
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struct xmesa_renderbuffer *xrb = xmsurf->xrb;
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GLubyte temp[16];
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const GLfloat *src = (const GLfloat *) rgba;
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GLuint i;
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GET_CURRENT_CONTEXT(ctx);
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for (i = 0; i < 16; i++) {
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temp[i] = FLOAT_TO_UBYTE(src[i]);
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}
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xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y, temp, NULL);
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xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8, NULL);
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}
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static void
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write_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
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GLfloat (*rrrr)[QUAD_SIZE])
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{
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struct xmesa_surface *xmsurf = xmesa_surface(gs);
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struct xmesa_renderbuffer *xrb = xmsurf->xrb;
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GLubyte temp[16];
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const GLfloat *src = (const GLfloat *) rrrr;
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GLuint i, j;
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GET_CURRENT_CONTEXT(ctx);
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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temp[j * 4 + i] = FLOAT_TO_UBYTE(src[i * 4 + j]);
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}
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}
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xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y, temp, NULL);
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xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8, NULL);
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}
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static void
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read_quad_ub(struct softpipe_surface *gs, GLint x, GLint y,
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GLubyte (*rgba)[NUM_CHANNELS])
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{
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struct xmesa_surface *xmsurf = xmesa_surface(gs);
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struct xmesa_renderbuffer *xrb = xmsurf->xrb;
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GET_CURRENT_CONTEXT(ctx);
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xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, rgba);
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xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, rgba + 2);
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}
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static void
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write_quad_ub(struct softpipe_surface *gs, GLint x, GLint y,
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GLubyte (*rgba)[NUM_CHANNELS])
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{
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struct xmesa_surface *xmsurf = xmesa_surface(gs);
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struct xmesa_renderbuffer *xrb = xmsurf->xrb;
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GET_CURRENT_CONTEXT(ctx);
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xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, rgba);
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xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, rgba + 2);
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}
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static struct xmesa_surface *
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create_surface(XMesaContext xmctx, struct xmesa_renderbuffer *xrb)
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{
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struct xmesa_surface *xmsurf;
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xmsurf = CALLOC_STRUCT(xmesa_surface);
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if (xmsurf) {
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xmsurf->xrb = xrb;
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xmsurf->sps.surface.width = xrb->Base.Width;
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xmsurf->sps.surface.height = xrb->Base.Height;
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xmsurf->sps.read_quad_f = read_quad_f;
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xmsurf->sps.read_quad_f_swz = read_quad_f_swz;
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xmsurf->sps.read_quad_ub = read_quad_ub;
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xmsurf->sps.write_quad_f = write_quad_f;
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xmsurf->sps.write_quad_f_swz = write_quad_f_swz;
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xmsurf->sps.write_quad_ub = write_quad_ub;
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#if 0
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if (xrb->ximage) {
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xmsurf->sps.surface.ptr = (GLubyte *) xrb->ximage->data;
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xmsurf->sps.surface.stride = xrb->ximage->bytes_per_line;
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xmsurf->sps.surface.cpp = xrb->ximage->depth;
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}
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#endif
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}
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return xmsurf;
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}
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static void
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free_surface(struct softpipe_surface *sps)
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{
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/* XXX may need to do more in the future */
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free(sps);
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}
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/**
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* Return generic surface pointer corresponding to the current color buffer.
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*/
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struct pipe_surface *
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xmesa_get_color_surface(GLcontext *ctx, GLuint buf)
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{
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XMesaContext xmctx = XMESA_CONTEXT(ctx);
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struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][buf];
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struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
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struct softpipe_surface *sps = (struct softpipe_surface *) xrb->pSurface;
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if (!sps) {
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xrb->pSurface = create_surface(xmctx, xrb);
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}
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else if (sps->surface.width != rb->Width ||
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sps->surface.height != rb->Height) {
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free_surface(sps);
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xrb->pSurface = create_surface(xmctx, xrb);
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}
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return (struct pipe_surface *) xrb->pSurface;
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}
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@@ -196,6 +196,8 @@ struct xmesa_renderbuffer
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GLint bottom; /* used for FLIP macro, equals height - 1 */
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ClearFunc clearFunc;
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void *pSurface; /** pipe surface */
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};
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@@ -585,4 +587,9 @@ GLboolean xmesa_get_cbuf_details( GLcontext *ctx,
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GLint *stride,
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GLuint *format );
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struct pipe_surface;
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struct pipe_surface *
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xmesa_get_color_surface(GLcontext *ctx, GLuint buf);
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#endif
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@@ -73,7 +73,6 @@ struct pipe_context *softpipe_create( void )
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softpipe->pipe.set_scissor_rect = softpipe_set_scissor_rect;
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softpipe->pipe.set_fs_state = softpipe_set_fs_state;
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softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
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softpipe->pipe.set_cbuf_state = softpipe_set_cbuf_state;
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softpipe->pipe.draw_vb = softpipe_draw_vb;
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@@ -54,7 +54,6 @@ enum interp_mode {
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#define G_NEW_SETUP 0x2
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#define G_NEW_FS 0x4
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#define G_NEW_BLEND 0x8
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#define G_NEW_CBUF 0x10
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#define G_NEW_CLIP 0x20
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#define G_NEW_SCISSOR 0x40
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#define G_NEW_STIPPLE 0x80
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@@ -74,17 +73,11 @@ struct softpipe_context {
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struct pipe_fs_state fs;
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struct pipe_blend_state blend;
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struct pipe_alpha_test_state alpha_test;
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struct pipe_surface cbuf;
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struct pipe_clip_state clip;
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struct pipe_scissor_rect scissor;
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struct pipe_poly_stipple poly_stipple;
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GLuint dirty;
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/* Cbuf derived state???
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*/
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struct softpipe_surface *cbuf_surface;
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/* Clip derived state:
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*/
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GLfloat plane[12][4];
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@@ -56,9 +56,6 @@ void softpipe_set_fs_state( struct pipe_context *,
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void softpipe_set_polygon_stipple( struct pipe_context *,
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const struct pipe_poly_stipple * );
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void softpipe_set_cbuf_state( struct pipe_context *,
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const struct pipe_surface * );
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void softpipe_update_derived( struct softpipe_context *softpipe );
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#endif
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@@ -34,23 +34,6 @@
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#include "sp_surface.h"
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/* This is all a total hack.
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*/
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void softpipe_set_cbuf_state( struct pipe_context *pipe,
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const struct pipe_surface *surface )
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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if (softpipe->cbuf_surface == NULL) {
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softpipe->cbuf_surface = CALLOC_STRUCT(softpipe_surface);
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softpipe->cbuf_surface->type = &gs_rgba8;
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}
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softpipe->cbuf_surface->surface = *surface;
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softpipe->dirty |= G_NEW_CBUF;
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}
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/*
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* XXX this might get moved someday
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*/
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@@ -38,12 +38,16 @@ struct softpipe_surface;
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#define G_SURFACE_RGBA_8888 0x1
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/* Internal structs and helpers for the primitive clip/setup pipeline:
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*/
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struct softpipe_surface_type {
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GLuint format;
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/**
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* Softpipe surface is derived from pipe_surface.
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*/
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struct softpipe_surface {
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struct pipe_surface surface;
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/**
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* Functions for read/writing surface data
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*/
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void (*read_quad_f)( struct softpipe_surface *,
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GLint x, GLint y,
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GLfloat (*rgba)[NUM_CHANNELS] );
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@@ -69,47 +73,6 @@ struct softpipe_surface_type {
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void (*write_quad_ub)( struct softpipe_surface *,
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GLint x, GLint y,
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GLubyte (*rgba)[NUM_CHANNELS] );
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};
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struct softpipe_surface {
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struct softpipe_surface_type *type;
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struct pipe_surface surface;
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};
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static INLINE void gs_read_quad_f( struct softpipe_surface *gs,
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GLint x, GLint y,
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GLfloat (*rgba)[NUM_CHANNELS] )
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{
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gs->type->read_quad_f(gs, x, y, rgba);
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}
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static INLINE void gs_read_quad_f_swz( struct softpipe_surface *gs,
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GLint x, GLint y,
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GLfloat (*rrrr)[QUAD_SIZE] )
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{
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gs->type->read_quad_f_swz(gs, x, y, rrrr);
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}
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static INLINE void gs_write_quad_f( struct softpipe_surface *gs,
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GLint x, GLint y,
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GLfloat (*rgba)[NUM_CHANNELS] )
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{
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gs->type->write_quad_f(gs, x, y, rgba);
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}
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static INLINE void gs_write_quad_f_swz( struct softpipe_surface *gs,
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GLint x, GLint y,
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GLfloat (*rrrr)[QUAD_SIZE] )
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{
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gs->type->write_quad_f_swz(gs, x, y, rrrr);
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}
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/* Like this, or hidden?
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*/
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struct softpipe_surface_type gs_rgba8;
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#endif
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@@ -55,38 +55,35 @@ static void mask_copy( GLfloat (*dest)[4],
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}
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/* Write to the output, taking mask into account.
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/**
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* Write quad to framebuffer, taking mask into account.
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*
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* Note that surfaces support only full quad reads and writes.
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*/
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void quad_output( struct softpipe_context *softpipe,
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struct quad_header *quad )
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{
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GLuint i;
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if (quad->mask != MASK_ALL)
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{
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GLfloat tmp[4][QUAD_SIZE];
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for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
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struct softpipe_surface *sps
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= (struct softpipe_surface *) softpipe->framebuffer.cbufs[i];
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/* Yes, we'll probably have a masked write as well, but this is
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* how blend will be done at least.
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*/
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gs_read_quad_f_swz( softpipe->cbuf_surface,
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quad->x0,
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quad->y0,
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tmp );
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||||
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mask_copy( tmp, quad->outputs.color, quad->mask );
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if (quad->mask != MASK_ALL) {
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GLfloat tmp[4][QUAD_SIZE];
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gs_write_quad_f_swz( softpipe->cbuf_surface,
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quad->x0,
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||||
quad->y0,
|
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tmp );
|
||||
}
|
||||
else
|
||||
{
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||||
gs_write_quad_f_swz( softpipe->cbuf_surface,
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quad->x0,
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quad->y0,
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quad->outputs.color );
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/* Yes, we'll probably have a masked write as well, but this is
|
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* how blend will be done at least.
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||||
*/
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||||
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sps->read_quad_f_swz(sps, quad->x0, quad->y0, tmp);
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||||
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mask_copy( tmp, quad->outputs.color, quad->mask );
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sps->write_quad_f_swz(sps, quad->x0, quad->y0, tmp);
|
||||
}
|
||||
else {
|
||||
sps->write_quad_f_swz(sps, quad->x0, quad->y0, quad->outputs.color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -169,7 +169,6 @@ SOFTPIPE_SOURCES = \
|
||||
pipe/softpipe/sp_state_fs.c \
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||||
pipe/softpipe/sp_state_setup.c \
|
||||
pipe/softpipe/sp_state_surface.c \
|
||||
pipe/softpipe/sp_surface.c \
|
||||
pipe/softpipe/sp_tile_fs.c \
|
||||
pipe/softpipe/sp_tile_output.c
|
||||
|
||||
@@ -177,7 +176,6 @@ STATETRACKER_SOURCES = \
|
||||
state_tracker/st_atom.c \
|
||||
state_tracker/st_atom_alphatest.c \
|
||||
state_tracker/st_atom_blend.c \
|
||||
state_tracker/st_atom_cbuf.c \
|
||||
state_tracker/st_atom_clip.c \
|
||||
state_tracker/st_atom_depth.c \
|
||||
state_tracker/st_atom_fs.c \
|
||||
@@ -190,8 +188,6 @@ STATETRACKER_SOURCES = \
|
||||
state_tracker/st_draw.c \
|
||||
state_tracker/st_context.c
|
||||
|
||||
|
||||
|
||||
SHADER_SOURCES = \
|
||||
shader/arbprogparse.c \
|
||||
shader/arbprogram.c \
|
||||
|
||||
@@ -43,7 +43,6 @@
|
||||
static const struct st_tracked_state *atoms[] =
|
||||
{
|
||||
&st_update_framebuffer,
|
||||
&st_update_cbuf,
|
||||
&st_update_clip,
|
||||
&st_update_fs,
|
||||
&st_update_setup,
|
||||
|
||||
@@ -45,7 +45,6 @@ void st_validate_state( struct st_context *st );
|
||||
|
||||
|
||||
const struct st_tracked_state st_update_framebuffer;
|
||||
const struct st_tracked_state st_update_cbuf;
|
||||
const struct st_tracked_state st_update_clip;
|
||||
const struct st_tracked_state st_update_depth;
|
||||
const struct st_tracked_state st_update_fs;
|
||||
|
||||
@@ -36,11 +36,8 @@
|
||||
#include "pipe/p_context.h"
|
||||
|
||||
|
||||
static struct pipe_surface *
|
||||
xmesa_get_color_surface(GLcontext *ctx, GLuint i)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
extern struct pipe_surface *
|
||||
xmesa_get_color_surface(GLcontext *ctx, GLuint i);
|
||||
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user