Re-org of surface/framebuffer state.

We should be able to render to any depth/format of X window now.
This commit is contained in:
Brian
2007-06-19 19:19:31 -06:00
parent 03933ad656
commit af9b5ca035
12 changed files with 270 additions and 109 deletions
+231
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@@ -0,0 +1,231 @@
/*
* Mesa 3-D graphics library
* Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file xm_surface.h
* Code to allow the softpipe code to write to X windows/buffers.
* This is a bit of a hack for now. We've basically got two different
* abstractions for color buffers: gl_renderbuffer and softpipe_surface.
* They'll need to get merged someday...
* For now, they're separate things that point to each other.
*/
#include "glxheader.h"
#include "GL/xmesa.h"
#include "xmesaP.h"
#include "context.h"
#include "imports.h"
#include "macros.h"
#include "framebuffer.h"
#include "renderbuffer.h"
#include "pipe/p_state.h"
#include "pipe/softpipe/sp_context.h"
#include "pipe/softpipe/sp_surface.h"
/**
* An xm_surface is derived from a softpipe_surface
*/
struct xmesa_surface
{
struct softpipe_surface sps;
struct xmesa_renderbuffer *xrb; /** ptr back to matching xmesa_renderbuffer */
};
/**
* Cast wrapper
*/
static INLINE struct xmesa_surface *
xmesa_surface(struct softpipe_surface *sps)
{
return (struct xmesa_surface *) sps;
}
/**
* quad reading/writing
* These functions are just wrappers around the existing renderbuffer
* functions.
*/
static void
read_quad_f(struct softpipe_surface *gs, GLint x, GLint y,
GLfloat (*rgba)[NUM_CHANNELS])
{
struct xmesa_surface *xmsurf = xmesa_surface(gs);
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
GLubyte temp[16];
GLfloat *dst = (GLfloat *) rgba;
GLuint i;
GET_CURRENT_CONTEXT(ctx);
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, temp);
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8);
for (i = 0; i < 16; i++) {
dst[i] = UBYTE_TO_FLOAT(temp[i]);
}
}
static void
read_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
GLfloat (*rrrr)[QUAD_SIZE])
{
struct xmesa_surface *xmsurf = xmesa_surface(gs);
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
GLubyte temp[16];
GLfloat *dst = (GLfloat *) rrrr;
GLuint i, j;
GET_CURRENT_CONTEXT(ctx);
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, temp);
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8);
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
dst[j * 4 + i] = UBYTE_TO_FLOAT(temp[i * 4 + j]);
}
}
}
static void
write_quad_f(struct softpipe_surface *gs, GLint x, GLint y,
GLfloat (*rgba)[NUM_CHANNELS])
{
struct xmesa_surface *xmsurf = xmesa_surface(gs);
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
GLubyte temp[16];
const GLfloat *src = (const GLfloat *) rgba;
GLuint i;
GET_CURRENT_CONTEXT(ctx);
for (i = 0; i < 16; i++) {
temp[i] = FLOAT_TO_UBYTE(src[i]);
}
xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y, temp, NULL);
xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8, NULL);
}
static void
write_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
GLfloat (*rrrr)[QUAD_SIZE])
{
struct xmesa_surface *xmsurf = xmesa_surface(gs);
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
GLubyte temp[16];
const GLfloat *src = (const GLfloat *) rrrr;
GLuint i, j;
GET_CURRENT_CONTEXT(ctx);
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
temp[j * 4 + i] = FLOAT_TO_UBYTE(src[i * 4 + j]);
}
}
xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y, temp, NULL);
xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8, NULL);
}
static void
read_quad_ub(struct softpipe_surface *gs, GLint x, GLint y,
GLubyte (*rgba)[NUM_CHANNELS])
{
struct xmesa_surface *xmsurf = xmesa_surface(gs);
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
GET_CURRENT_CONTEXT(ctx);
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, rgba);
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, rgba + 2);
}
static void
write_quad_ub(struct softpipe_surface *gs, GLint x, GLint y,
GLubyte (*rgba)[NUM_CHANNELS])
{
struct xmesa_surface *xmsurf = xmesa_surface(gs);
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
GET_CURRENT_CONTEXT(ctx);
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, rgba);
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, rgba + 2);
}
static struct xmesa_surface *
create_surface(XMesaContext xmctx, struct xmesa_renderbuffer *xrb)
{
struct xmesa_surface *xmsurf;
xmsurf = CALLOC_STRUCT(xmesa_surface);
if (xmsurf) {
xmsurf->xrb = xrb;
xmsurf->sps.surface.width = xrb->Base.Width;
xmsurf->sps.surface.height = xrb->Base.Height;
xmsurf->sps.read_quad_f = read_quad_f;
xmsurf->sps.read_quad_f_swz = read_quad_f_swz;
xmsurf->sps.read_quad_ub = read_quad_ub;
xmsurf->sps.write_quad_f = write_quad_f;
xmsurf->sps.write_quad_f_swz = write_quad_f_swz;
xmsurf->sps.write_quad_ub = write_quad_ub;
#if 0
if (xrb->ximage) {
xmsurf->sps.surface.ptr = (GLubyte *) xrb->ximage->data;
xmsurf->sps.surface.stride = xrb->ximage->bytes_per_line;
xmsurf->sps.surface.cpp = xrb->ximage->depth;
}
#endif
}
return xmsurf;
}
static void
free_surface(struct softpipe_surface *sps)
{
/* XXX may need to do more in the future */
free(sps);
}
/**
* Return generic surface pointer corresponding to the current color buffer.
*/
struct pipe_surface *
xmesa_get_color_surface(GLcontext *ctx, GLuint buf)
{
XMesaContext xmctx = XMESA_CONTEXT(ctx);
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][buf];
struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
struct softpipe_surface *sps = (struct softpipe_surface *) xrb->pSurface;
if (!sps) {
xrb->pSurface = create_surface(xmctx, xrb);
}
else if (sps->surface.width != rb->Width ||
sps->surface.height != rb->Height) {
free_surface(sps);
xrb->pSurface = create_surface(xmctx, xrb);
}
return (struct pipe_surface *) xrb->pSurface;
}
+7
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@@ -196,6 +196,8 @@ struct xmesa_renderbuffer
GLint bottom; /* used for FLIP macro, equals height - 1 */
ClearFunc clearFunc;
void *pSurface; /** pipe surface */
};
@@ -585,4 +587,9 @@ GLboolean xmesa_get_cbuf_details( GLcontext *ctx,
GLint *stride,
GLuint *format );
struct pipe_surface;
struct pipe_surface *
xmesa_get_color_surface(GLcontext *ctx, GLuint buf);
#endif
-1
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@@ -73,7 +73,6 @@ struct pipe_context *softpipe_create( void )
softpipe->pipe.set_scissor_rect = softpipe_set_scissor_rect;
softpipe->pipe.set_fs_state = softpipe_set_fs_state;
softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
softpipe->pipe.set_cbuf_state = softpipe_set_cbuf_state;
softpipe->pipe.draw_vb = softpipe_draw_vb;
-7
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@@ -54,7 +54,6 @@ enum interp_mode {
#define G_NEW_SETUP 0x2
#define G_NEW_FS 0x4
#define G_NEW_BLEND 0x8
#define G_NEW_CBUF 0x10
#define G_NEW_CLIP 0x20
#define G_NEW_SCISSOR 0x40
#define G_NEW_STIPPLE 0x80
@@ -74,17 +73,11 @@ struct softpipe_context {
struct pipe_fs_state fs;
struct pipe_blend_state blend;
struct pipe_alpha_test_state alpha_test;
struct pipe_surface cbuf;
struct pipe_clip_state clip;
struct pipe_scissor_rect scissor;
struct pipe_poly_stipple poly_stipple;
GLuint dirty;
/* Cbuf derived state???
*/
struct softpipe_surface *cbuf_surface;
/* Clip derived state:
*/
GLfloat plane[12][4];
-3
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@@ -56,9 +56,6 @@ void softpipe_set_fs_state( struct pipe_context *,
void softpipe_set_polygon_stipple( struct pipe_context *,
const struct pipe_poly_stipple * );
void softpipe_set_cbuf_state( struct pipe_context *,
const struct pipe_surface * );
void softpipe_update_derived( struct softpipe_context *softpipe );
#endif
-17
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@@ -34,23 +34,6 @@
#include "sp_surface.h"
/* This is all a total hack.
*/
void softpipe_set_cbuf_state( struct pipe_context *pipe,
const struct pipe_surface *surface )
{
struct softpipe_context *softpipe = softpipe_context(pipe);
if (softpipe->cbuf_surface == NULL) {
softpipe->cbuf_surface = CALLOC_STRUCT(softpipe_surface);
softpipe->cbuf_surface->type = &gs_rgba8;
}
softpipe->cbuf_surface->surface = *surface;
softpipe->dirty |= G_NEW_CBUF;
}
/*
* XXX this might get moved someday
*/
+9 -46
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@@ -38,12 +38,16 @@ struct softpipe_surface;
#define G_SURFACE_RGBA_8888 0x1
/* Internal structs and helpers for the primitive clip/setup pipeline:
*/
struct softpipe_surface_type {
GLuint format;
/**
* Softpipe surface is derived from pipe_surface.
*/
struct softpipe_surface {
struct pipe_surface surface;
/**
* Functions for read/writing surface data
*/
void (*read_quad_f)( struct softpipe_surface *,
GLint x, GLint y,
GLfloat (*rgba)[NUM_CHANNELS] );
@@ -69,47 +73,6 @@ struct softpipe_surface_type {
void (*write_quad_ub)( struct softpipe_surface *,
GLint x, GLint y,
GLubyte (*rgba)[NUM_CHANNELS] );
};
struct softpipe_surface {
struct softpipe_surface_type *type;
struct pipe_surface surface;
};
static INLINE void gs_read_quad_f( struct softpipe_surface *gs,
GLint x, GLint y,
GLfloat (*rgba)[NUM_CHANNELS] )
{
gs->type->read_quad_f(gs, x, y, rgba);
}
static INLINE void gs_read_quad_f_swz( struct softpipe_surface *gs,
GLint x, GLint y,
GLfloat (*rrrr)[QUAD_SIZE] )
{
gs->type->read_quad_f_swz(gs, x, y, rrrr);
}
static INLINE void gs_write_quad_f( struct softpipe_surface *gs,
GLint x, GLint y,
GLfloat (*rgba)[NUM_CHANNELS] )
{
gs->type->write_quad_f(gs, x, y, rgba);
}
static INLINE void gs_write_quad_f_swz( struct softpipe_surface *gs,
GLint x, GLint y,
GLfloat (*rrrr)[QUAD_SIZE] )
{
gs->type->write_quad_f_swz(gs, x, y, rrrr);
}
/* Like this, or hidden?
*/
struct softpipe_surface_type gs_rgba8;
#endif
+21 -24
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@@ -55,38 +55,35 @@ static void mask_copy( GLfloat (*dest)[4],
}
/* Write to the output, taking mask into account.
/**
* Write quad to framebuffer, taking mask into account.
*
* Note that surfaces support only full quad reads and writes.
*/
void quad_output( struct softpipe_context *softpipe,
struct quad_header *quad )
{
GLuint i;
if (quad->mask != MASK_ALL)
{
GLfloat tmp[4][QUAD_SIZE];
for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
struct softpipe_surface *sps
= (struct softpipe_surface *) softpipe->framebuffer.cbufs[i];
/* Yes, we'll probably have a masked write as well, but this is
* how blend will be done at least.
*/
gs_read_quad_f_swz( softpipe->cbuf_surface,
quad->x0,
quad->y0,
tmp );
mask_copy( tmp, quad->outputs.color, quad->mask );
if (quad->mask != MASK_ALL) {
GLfloat tmp[4][QUAD_SIZE];
gs_write_quad_f_swz( softpipe->cbuf_surface,
quad->x0,
quad->y0,
tmp );
}
else
{
gs_write_quad_f_swz( softpipe->cbuf_surface,
quad->x0,
quad->y0,
quad->outputs.color );
/* Yes, we'll probably have a masked write as well, but this is
* how blend will be done at least.
*/
sps->read_quad_f_swz(sps, quad->x0, quad->y0, tmp);
mask_copy( tmp, quad->outputs.color, quad->mask );
sps->write_quad_f_swz(sps, quad->x0, quad->y0, tmp);
}
else {
sps->write_quad_f_swz(sps, quad->x0, quad->y0, quad->outputs.color);
}
}
}
-4
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@@ -169,7 +169,6 @@ SOFTPIPE_SOURCES = \
pipe/softpipe/sp_state_fs.c \
pipe/softpipe/sp_state_setup.c \
pipe/softpipe/sp_state_surface.c \
pipe/softpipe/sp_surface.c \
pipe/softpipe/sp_tile_fs.c \
pipe/softpipe/sp_tile_output.c
@@ -177,7 +176,6 @@ STATETRACKER_SOURCES = \
state_tracker/st_atom.c \
state_tracker/st_atom_alphatest.c \
state_tracker/st_atom_blend.c \
state_tracker/st_atom_cbuf.c \
state_tracker/st_atom_clip.c \
state_tracker/st_atom_depth.c \
state_tracker/st_atom_fs.c \
@@ -190,8 +188,6 @@ STATETRACKER_SOURCES = \
state_tracker/st_draw.c \
state_tracker/st_context.c
SHADER_SOURCES = \
shader/arbprogparse.c \
shader/arbprogram.c \
-1
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@@ -43,7 +43,6 @@
static const struct st_tracked_state *atoms[] =
{
&st_update_framebuffer,
&st_update_cbuf,
&st_update_clip,
&st_update_fs,
&st_update_setup,
-1
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@@ -45,7 +45,6 @@ void st_validate_state( struct st_context *st );
const struct st_tracked_state st_update_framebuffer;
const struct st_tracked_state st_update_cbuf;
const struct st_tracked_state st_update_clip;
const struct st_tracked_state st_update_depth;
const struct st_tracked_state st_update_fs;
+2 -5
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@@ -36,11 +36,8 @@
#include "pipe/p_context.h"
static struct pipe_surface *
xmesa_get_color_surface(GLcontext *ctx, GLuint i)
{
return NULL;
}
extern struct pipe_surface *
xmesa_get_color_surface(GLcontext *ctx, GLuint i);
/**