dzn: Query D3D12_FEATURE_D3D12_OPTIONS3 features
Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17368>
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@@ -368,6 +368,7 @@ dzn_physical_device_cache_caps(struct dzn_physical_device *pdev)
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ID3D12Device1_CheckFeatureSupport(pdev->dev, D3D12_FEATURE_ARCHITECTURE1, &pdev->architecture, sizeof(pdev->architecture));
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ID3D12Device1_CheckFeatureSupport(pdev->dev, D3D12_FEATURE_D3D12_OPTIONS, &pdev->options, sizeof(pdev->options));
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ID3D12Device1_CheckFeatureSupport(pdev->dev, D3D12_FEATURE_D3D12_OPTIONS2, &pdev->options2, sizeof(pdev->options2));
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ID3D12Device1_CheckFeatureSupport(pdev->dev, D3D12_FEATURE_D3D12_OPTIONS3, &pdev->options3, sizeof(pdev->options3));
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pdev->queue_families[pdev->queue_family_count++] = (struct dzn_queue_family) {
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.props = {
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@@ -202,6 +202,7 @@ struct dzn_physical_device {
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D3D12_FEATURE_DATA_ARCHITECTURE1 architecture;
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D3D12_FEATURE_DATA_D3D12_OPTIONS options;
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D3D12_FEATURE_DATA_D3D12_OPTIONS2 options2;
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D3D12_FEATURE_DATA_D3D12_OPTIONS3 options3;
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VkPhysicalDeviceMemoryProperties memory;
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D3D12_HEAP_FLAGS heap_flags_for_mem_type[VK_MAX_MEMORY_TYPES];
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const struct vk_sync_type *sync_types[MAX_SYNC_TYPES + 1];
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