radeonsi: rename the msaa_sample_locs state to sample locations

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22833>
This commit is contained in:
Marek Olšák
2023-05-14 21:01:00 -04:00
committed by Marge Bot
parent d0e141ca73
commit ade70712df
5 changed files with 7 additions and 7 deletions
+1 -1
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@@ -487,7 +487,7 @@ void si_begin_new_gfx_cs(struct si_context *ctx, bool first_cs)
if (!has_clear_state || ctx->clip_state_any_nonzeros)
si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_state);
ctx->sample_locs_num_samples = 0;
si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_sample_locs);
si_mark_atom_dirty(ctx, &ctx->atoms.s.sample_locations);
si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_config);
/* CLEAR_STATE sets 0xffff. */
if (!has_clear_state || ctx->sample_mask != 0xffff)
+2 -2
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@@ -1161,7 +1161,7 @@ static void si_bind_rs_state(struct pipe_context *ctx, void *state)
/* Update the small primitive filter workaround if necessary. */
if (sctx->screen->info.has_small_prim_filter_sample_loc_bug && sctx->framebuffer.nr_samples > 1)
si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_locations);
/* NGG cull state uses multisample_enable. */
if (sctx->screen->use_ngg_culling)
@@ -3068,7 +3068,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
si_set_internal_const_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_locations);
}
si_ps_key_update_framebuffer(sctx);
+2 -2
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@@ -190,7 +190,7 @@ union si_state_atoms {
struct si_atom streamout_begin;
struct si_atom streamout_enable; /* must be after streamout_begin */
struct si_atom framebuffer;
struct si_atom msaa_sample_locs;
struct si_atom sample_locations;
struct si_atom db_render_state;
struct si_atom dpbb_state;
struct si_atom msaa_config;
@@ -220,7 +220,7 @@ union si_state_atoms {
static inline unsigned si_atoms_that_always_roll_context(void)
{
return (SI_ATOM_BIT(streamout_begin) | SI_ATOM_BIT(streamout_enable) | SI_ATOM_BIT(framebuffer) |
SI_ATOM_BIT(msaa_sample_locs) | SI_ATOM_BIT(sample_mask) | SI_ATOM_BIT(blend_color) |
SI_ATOM_BIT(sample_locations) | SI_ATOM_BIT(sample_mask) | SI_ATOM_BIT(blend_color) |
SI_ATOM_BIT(clip_state) | SI_ATOM_BIT(scissors) | SI_ATOM_BIT(viewports) |
SI_ATOM_BIT(stencil_ref) | SI_ATOM_BIT(scratch_state) | SI_ATOM_BIT(window_rectangles));
}
@@ -292,7 +292,7 @@ static bool si_update_shaders(struct si_context *sctx)
si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
if (sctx->framebuffer.nr_samples <= 1)
si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_locations);
}
if (GFX_VERSION >= GFX9 && unlikely(sctx->sqtt)) {
+1 -1
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@@ -232,7 +232,7 @@ void si_init_msaa_functions(struct si_context *sctx)
{
int i;
sctx->atoms.s.msaa_sample_locs.emit = si_emit_sample_locations;
sctx->atoms.s.sample_locations.emit = si_emit_sample_locations;
sctx->b.get_sample_position = si_get_sample_position;
si_get_sample_position(&sctx->b, 1, 0, sctx->sample_positions.x1[0]);