main: fix some potential memory leaks
Allocate dlist images after error checking. Record GL_OUT_OF_MEMORY when we can't make a copy of an image.
This commit is contained in:
+85
-112
@@ -680,24 +680,34 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list)
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/**
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* Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
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* If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
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* \todo This won't suffice when the PBO is really in VRAM/GPU memory.
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*/
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static GLvoid *
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unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth,
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unpack_image(GLcontext *ctx, GLuint dimensions,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type, const GLvoid * pixels,
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const struct gl_pixelstore_attrib *unpack)
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{
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if (unpack->BufferObj->Name == 0) {
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/* no PBO */
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return _mesa_unpack_image(dimensions, width, height, depth, format,
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type, pixels, unpack);
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GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
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format, type, pixels, unpack);
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if (pixels && !image) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
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}
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return image;
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}
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else
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if (_mesa_validate_pbo_access
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(dimensions, unpack, width, height, depth, format, type, pixels)) {
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const GLubyte *src = ADD_POINTERS(unpack->BufferObj->Data, pixels);
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return _mesa_unpack_image(dimensions, width, height, depth, format,
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type, src, unpack);
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GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
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format, type, src, unpack);
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if (!image) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
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}
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return image;
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}
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/* bad access! */
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return NULL;
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@@ -855,7 +865,6 @@ save_Bitmap(GLsizei width, GLsizei height,
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GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7);
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@@ -866,10 +875,7 @@ save_Bitmap(GLsizei width, GLsizei height,
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n[4].f = yorig;
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n[5].f = xmove;
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n[6].f = ymove;
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n[7].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_Bitmap(ctx->Exec, (width, height,
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@@ -1214,8 +1220,6 @@ save_ColorTable(GLenum target, GLenum internalFormat,
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format, type, table));
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}
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else {
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GLvoid *image = unpack_image(1, width, 1, 1, format, type, table,
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&ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6);
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@@ -1225,10 +1229,8 @@ save_ColorTable(GLenum target, GLenum internalFormat,
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n[3].i = width;
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n[4].e = format;
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n[5].e = type;
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n[6].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
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&ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
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@@ -1304,8 +1306,6 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
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GLenum format, GLenum type, const GLvoid * table)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(1, count, 1, 1, format, type, table,
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&ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6);
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@@ -1315,10 +1315,8 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
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n[3].i = count;
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n[4].e = format;
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n[5].e = type;
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n[6].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
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&ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_ColorSubTable(ctx->Exec,
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@@ -1376,10 +1374,10 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
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GLenum format, GLenum type, const GLvoid * filter)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(1, width, 1, 1, format, type, filter,
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&ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
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if (n) {
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n[1].e = target;
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@@ -1387,10 +1385,8 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
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n[3].i = width;
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n[4].e = format;
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n[5].e = type;
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n[6].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
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&ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
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@@ -1405,10 +1401,10 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
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GLenum type, const GLvoid * filter)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(2, width, height, 1, format, type, filter,
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&ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
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if (n) {
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n[1].e = target;
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@@ -1417,10 +1413,8 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
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n[4].i = height;
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n[5].e = format;
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n[6].e = type;
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n[7].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
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&ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_ConvolutionFilter2D(ctx->Exec,
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@@ -1775,20 +1769,18 @@ save_DrawPixels(GLsizei width, GLsizei height,
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GLenum format, GLenum type, const GLvoid * pixels)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(2, width, height, 1, format, type,
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pixels, &ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5);
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if (n) {
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n[1].i = width;
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n[2].i = height;
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n[3].e = format;
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n[4].e = type;
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n[5].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
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pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
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@@ -1901,7 +1893,7 @@ save_Fogiv(GLenum pname, const GLint *params)
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break;
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default:
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/* Error will be caught later in gl_Fogfv */
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;
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ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
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}
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save_Fogfv(pname, p);
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}
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@@ -2171,7 +2163,7 @@ save_LightModeliv(GLenum pname, const GLint *params)
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break;
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default:
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/* Error will be caught later in gl_LightModelfv */
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;
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ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
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}
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save_LightModelfv(pname, fparam);
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}
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@@ -2750,16 +2742,14 @@ static void GLAPIENTRY
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save_PolygonStipple(const GLubyte * pattern)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLvoid *image = unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
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pattern, &ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1);
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if (n) {
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n[1].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
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pattern, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
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@@ -3543,8 +3533,6 @@ save_TexImage1D(GLenum target,
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border, format, type, pixels));
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}
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else {
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GLvoid *image = unpack_image(1, width, 1, 1, format, type,
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pixels, &ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8);
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@@ -3556,10 +3544,8 @@ save_TexImage1D(GLenum target,
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n[5].i = border;
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n[6].e = format;
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n[7].e = type;
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n[8].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
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pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_TexImage1D(ctx->Exec, (target, level, components, width,
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@@ -3582,8 +3568,6 @@ save_TexImage2D(GLenum target,
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height, border, format, type, pixels));
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}
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else {
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GLvoid *image = unpack_image(2, width, height, 1, format, type,
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pixels, &ctx->Unpack);
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Node *n;
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9);
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@@ -3596,10 +3580,8 @@ save_TexImage2D(GLenum target,
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n[6].i = border;
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n[7].e = format;
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n[8].e = type;
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n[9].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
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pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_TexImage2D(ctx->Exec, (target, level, components, width,
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@@ -3625,8 +3607,6 @@ save_TexImage3D(GLenum target,
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}
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else {
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Node *n;
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GLvoid *image = unpack_image(3, width, height, depth, format, type,
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pixels, &ctx->Unpack);
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10);
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if (n) {
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@@ -3639,10 +3619,8 @@ save_TexImage3D(GLenum target,
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n[7].i = border;
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n[8].e = format;
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n[9].e = type;
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n[10].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
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pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
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@@ -3660,9 +3638,9 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
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{
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GET_CURRENT_CONTEXT(ctx);
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Node *n;
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GLvoid *image = unpack_image(1, width, 1, 1, format, type,
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pixels, &ctx->Unpack);
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
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if (n) {
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n[1].e = target;
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@@ -3671,10 +3649,8 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
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n[4].i = (GLint) width;
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n[5].e = format;
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n[6].e = type;
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n[7].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
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pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
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@@ -3691,9 +3667,9 @@ save_TexSubImage2D(GLenum target, GLint level,
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{
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GET_CURRENT_CONTEXT(ctx);
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Node *n;
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GLvoid *image = unpack_image(2, width, height, 1, format, type,
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pixels, &ctx->Unpack);
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
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if (n) {
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n[1].e = target;
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@@ -3704,10 +3680,8 @@ save_TexSubImage2D(GLenum target, GLint level,
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n[6].i = (GLint) height;
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n[7].e = format;
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n[8].e = type;
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n[9].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
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pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
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@@ -3724,9 +3698,9 @@ save_TexSubImage3D(GLenum target, GLint level,
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{
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GET_CURRENT_CONTEXT(ctx);
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Node *n;
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GLvoid *image = unpack_image(3, width, height, depth, format, type,
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pixels, &ctx->Unpack);
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
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if (n) {
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n[1].e = target;
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@@ -3739,10 +3713,8 @@ save_TexSubImage3D(GLenum target, GLint level,
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n[8].i = (GLint) depth;
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n[9].e = format;
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n[10].e = type;
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n[11].data = image;
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}
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else if (image) {
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_mesa_free(image);
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n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
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pixels, &ctx->Unpack);
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}
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if (ctx->ExecuteFlag) {
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CALL_TexSubImage3D(ctx->Exec, (target, level,
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@@ -4455,18 +4427,17 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
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{
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GET_CURRENT_CONTEXT(ctx);
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Node *n;
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GLubyte *programCopy;
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programCopy = (GLubyte *) _mesa_malloc(len);
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if (!programCopy) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
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return;
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}
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_mesa_memcpy(programCopy, program, len);
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
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if (n) {
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GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
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if (!programCopy) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
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return;
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}
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_mesa_memcpy(programCopy, program, len);
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n[1].e = target;
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n[2].ui = id;
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n[3].i = len;
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@@ -4483,15 +4454,17 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
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{
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GET_CURRENT_CONTEXT(ctx);
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Node *n;
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GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
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if (!idCopy) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
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return;
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}
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_mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
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ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
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n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2);
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if (n) {
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GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
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if (!idCopy) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
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return;
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}
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_mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
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n[1].i = num;
|
||||
n[2].data = idCopy;
|
||||
}
|
||||
@@ -4652,16 +4625,17 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!nameCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(nameCopy, name, len);
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
|
||||
if (n) {
|
||||
GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!nameCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(nameCopy, name, len);
|
||||
n[1].ui = id;
|
||||
n[2].i = len;
|
||||
n[3].data = nameCopy;
|
||||
@@ -4750,18 +4724,17 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
GLubyte *programCopy;
|
||||
|
||||
programCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!programCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(programCopy, string, len);
|
||||
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
|
||||
if (n) {
|
||||
GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
|
||||
if (!programCopy) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
|
||||
return;
|
||||
}
|
||||
_mesa_memcpy(programCopy, string, len);
|
||||
n[1].e = target;
|
||||
n[2].e = format;
|
||||
n[3].i = len;
|
||||
|
||||
Reference in New Issue
Block a user