pvr: Make control stream word writing stricter.

Use pvr_csb_write_value() and pvr_csb_write_struct() to have some
extra checks when writing pre-packed command/state words in
pvr_emit_ppp_state().

Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18631>
This commit is contained in:
Karmjit Mahil
2022-08-01 16:53:15 +01:00
committed by Marge Bot
parent b5cbbdba29
commit ad4886cea9
+70 -30
View File
@@ -4246,27 +4246,31 @@ static VkResult pvr_emit_ppp_state(struct pvr_cmd_buffer *const cmd_buffer,
*/
header->pres_ispctl_dbsc &= !deferred_secondary;
pvr_cmd_pack(TA_STATE_HEADER)(buffer_ptr, header);
pvr_csb_write_struct(buffer_ptr, TA_STATE_HEADER, header);
if (*buffer_ptr == 0)
static_assert(pvr_cmd_length(TA_STATE_HEADER) == 1,
"Expected 1 dword header.");
/* If the header is empty we exit early and prevent a bo alloc of 0 size. */
if (ppp_state_words[0] == 0)
return VK_SUCCESS;
buffer_ptr++;
if (header->pres_ispctl) {
*buffer_ptr++ = ppp_state->isp.control;
pvr_csb_write_value(buffer_ptr, TA_STATE_ISPCTL, ppp_state->isp.control);
assert(header->pres_ispctl_fa);
*buffer_ptr++ = ppp_state->isp.front_a;
/* This is not a mistake. FA, BA have the ISPA format, and FB, BB have the
* ISPB format.
*/
pvr_csb_write_value(buffer_ptr, TA_STATE_ISPA, ppp_state->isp.front_a);
if (header->pres_ispctl_fb)
*buffer_ptr++ = ppp_state->isp.front_b;
pvr_csb_write_value(buffer_ptr, TA_STATE_ISPB, ppp_state->isp.front_b);
if (header->pres_ispctl_ba)
*buffer_ptr++ = ppp_state->isp.back_a;
pvr_csb_write_value(buffer_ptr, TA_STATE_ISPA, ppp_state->isp.back_a);
if (header->pres_ispctl_bb)
*buffer_ptr++ = ppp_state->isp.back_b;
pvr_csb_write_value(buffer_ptr, TA_STATE_ISPB, ppp_state->isp.back_b);
}
if (header->pres_ispctl_dbsc) {
@@ -4280,14 +4284,27 @@ static VkResult pvr_emit_ppp_state(struct pvr_cmd_buffer *const cmd_buffer,
}
if (header->pres_pds_state_ptr0) {
*buffer_ptr++ = ppp_state->pds.pixel_shader_base;
*buffer_ptr++ = ppp_state->pds.texture_uniform_code_base;
*buffer_ptr++ = ppp_state->pds.size_info1;
*buffer_ptr++ = ppp_state->pds.size_info2;
pvr_csb_write_value(buffer_ptr,
TA_STATE_PDS_SHADERBASE,
ppp_state->pds.pixel_shader_base);
pvr_csb_write_value(buffer_ptr,
TA_STATE_PDS_TEXUNICODEBASE,
ppp_state->pds.texture_uniform_code_base);
pvr_csb_write_value(buffer_ptr,
TA_STATE_PDS_SIZEINFO1,
ppp_state->pds.size_info1);
pvr_csb_write_value(buffer_ptr,
TA_STATE_PDS_SIZEINFO2,
ppp_state->pds.size_info2);
}
if (header->pres_pds_state_ptr1)
*buffer_ptr++ = ppp_state->pds.varying_base;
if (header->pres_pds_state_ptr1) {
pvr_csb_write_value(buffer_ptr,
TA_STATE_PDS_VARYINGBASE,
ppp_state->pds.varying_base);
}
/* We don't use pds_state_ptr2 (texture state programs) control word, but
* this doesn't mean we need to set it to 0. This is because the hardware
@@ -4295,18 +4312,28 @@ static VkResult pvr_emit_ppp_state(struct pvr_cmd_buffer *const cmd_buffer,
* PDS_SIZEINFO1 is non-zero.
*/
if (header->pres_pds_state_ptr3)
*buffer_ptr++ = ppp_state->pds.uniform_state_data_base;
if (header->pres_pds_state_ptr3) {
pvr_csb_write_value(buffer_ptr,
TA_STATE_PDS_UNIFORMDATABASE,
ppp_state->pds.uniform_state_data_base);
}
if (header->pres_region_clip) {
*buffer_ptr++ = ppp_state->region_clipping.word0;
*buffer_ptr++ = ppp_state->region_clipping.word1;
pvr_csb_write_value(buffer_ptr,
TA_REGION_CLIP0,
ppp_state->region_clipping.word0);
pvr_csb_write_value(buffer_ptr,
TA_REGION_CLIP1,
ppp_state->region_clipping.word1);
}
if (header->pres_viewport) {
const uint32_t viewports = MAX2(1, ppp_state->viewport_count);
for (uint32_t i = 0; i < viewports; i++) {
/* These don't have any definitions in the csbgen xml files and none
* will be added.
*/
*buffer_ptr++ = ppp_state->viewports[i].a0;
*buffer_ptr++ = ppp_state->viewports[i].m0;
*buffer_ptr++ = ppp_state->viewports[i].a1;
@@ -4316,32 +4343,45 @@ static VkResult pvr_emit_ppp_state(struct pvr_cmd_buffer *const cmd_buffer,
}
}
if (header->pres_wclamp)
*buffer_ptr++ = fui(0.00001f);
if (header->pres_wclamp) {
pvr_csb_pack (buffer_ptr, TA_WCLAMP, wclamp) {
wclamp.val = fui(0.00001f);
}
buffer_ptr += pvr_cmd_length(TA_WCLAMP);
}
if (header->pres_outselects)
*buffer_ptr++ = ppp_state->output_selects;
pvr_csb_write_value(buffer_ptr, TA_OUTPUT_SEL, ppp_state->output_selects);
if (header->pres_varying_word0)
*buffer_ptr++ = ppp_state->varying_word[0];
if (header->pres_varying_word0) {
pvr_csb_write_value(buffer_ptr,
TA_STATE_VARYING0,
ppp_state->varying_word[0]);
}
if (header->pres_varying_word1)
*buffer_ptr++ = ppp_state->varying_word[1];
if (header->pres_varying_word1) {
pvr_csb_write_value(buffer_ptr,
TA_STATE_VARYING1,
ppp_state->varying_word[1]);
}
/* We only emit this on the first draw of a render job to prevent us from
* inheriting a non-zero value set elsewhere.
*/
if (header->pres_varying_word2)
*buffer_ptr++ = 0;
pvr_csb_write_value(buffer_ptr, TA_STATE_VARYING2, 0);
if (header->pres_ppp_ctrl)
*buffer_ptr++ = ppp_state->ppp_control;
if (header->pres_ppp_ctrl) {
pvr_csb_write_value(buffer_ptr,
TA_STATE_PPP_CTRL,
ppp_state->ppp_control);
}
/* We only emit this on the first draw of a render job to prevent us from
* inheriting a non-zero value set elsewhere.
*/
if (header->pres_stream_out_size)
*buffer_ptr++ = 0;
pvr_csb_write_value(buffer_ptr, TA_STATE_STREAM_OUT0, 0);
ppp_state_words_count = buffer_ptr - ppp_state_words;
assert(ppp_state_words_count <= PVR_MAX_PPP_STATE_DWORDS);