mesa: update texstore.c comment
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@@ -37,9 +37,8 @@
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* However, most device drivers will be able to use the fallback functions
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* in this file. That is, most drivers will have the following bit of
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* code:
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* ctx->Driver.TexImage1D = _mesa_store_teximage1d;
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* ctx->Driver.TexImage2D = _mesa_store_teximage2d;
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* ctx->Driver.TexImage3D = _mesa_store_teximage3d;
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* ctx->Driver.TexImage = _mesa_store_teximage;
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* ctx->Driver.TexSubImage = _mesa_store_texsubimage;
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* etc...
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*
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* Texture image processing is actually kind of complicated. We have to do:
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