glsl: silence a problem warning
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@@ -1038,7 +1038,8 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
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GLuint i;
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v = _slang_variable_locate(oper->locals, id, GL_TRUE);
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if (!v) {
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_mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id);
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if (_mesa_strcmp((char *) oper->a_id, "__returnFlag"))
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_mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id);
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return;
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}
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