fixed GL_LUMINANCE_ALPHA bug in fetch_2d_texel()
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@@ -1,4 +1,4 @@
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/* $Id: texstore.c,v 1.7 2001/02/19 20:01:42 brianp Exp $ */
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/* $Id: texstore.c,v 1.8 2001/02/21 16:02:27 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -196,9 +196,9 @@ fetch_2d_texel(const struct gl_texture_image *img,
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{
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const GLchan *src = (GLchan *) img->Data + (img->Width * j + i) * 2;
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GLchan *rgba = (GLchan *) texel;
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rgba[RCOMP] = 0;
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rgba[GCOMP] = 0;
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rgba[BCOMP] = 0;
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rgba[RCOMP] = src[0];
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rgba[GCOMP] = src[0];
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rgba[BCOMP] = src[0];
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rgba[ACOMP] = src[1];
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return;
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}
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