mesa: Remove unused HAVE_TRI_STRIP_1 defines
Defined to 0 in a few places, but it's not used anywhere. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -61,7 +61,6 @@
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#define HAVE_LINE_STRIPS 1
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#define HAVE_TRIANGLES 1
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#define HAVE_TRI_STRIPS 1
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#define HAVE_TRI_STRIP_1 0 /* has it, template can't use it yet */
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#define HAVE_TRI_FANS 1
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#define HAVE_POLYGONS 1
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@@ -350,7 +350,6 @@ static void r200ResetLineStipple( struct gl_context *ctx );
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#define HAVE_LINE_STRIPS 1
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#define HAVE_TRIANGLES 1
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#define HAVE_TRI_STRIPS 1
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#define HAVE_TRI_STRIP_1 0
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#define HAVE_TRI_FANS 1
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#define HAVE_QUADS 0
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#define HAVE_QUAD_STRIPS 0
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@@ -61,7 +61,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#define HAVE_LINE_STRIPS 1
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#define HAVE_TRIANGLES 1
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#define HAVE_TRI_STRIPS 1
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#define HAVE_TRI_STRIP_1 0
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#define HAVE_TRI_FANS 1
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#define HAVE_QUADS 1
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#define HAVE_QUAD_STRIPS 1
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@@ -353,7 +353,6 @@ void r100_swtcl_flush(struct gl_context *ctx, uint32_t current_offset)
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#define HAVE_LINE_STRIPS 1
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#define HAVE_TRIANGLES 1
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#define HAVE_TRI_STRIPS 1
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#define HAVE_TRI_STRIP_1 0
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#define HAVE_TRI_FANS 1
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#define HAVE_POLYGONS 0
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/* \todo: is it possible to make "ELTS" work with t_vertex code ? */
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@@ -65,7 +65,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#define HAVE_LINE_STRIPS 1
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#define HAVE_TRIANGLES 1
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#define HAVE_TRI_STRIPS 1
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#define HAVE_TRI_STRIP_1 0
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#define HAVE_TRI_FANS 1
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#define HAVE_QUADS 0
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#define HAVE_QUAD_STRIPS 0
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