mesa: Remove unused HAVE_TRI_STRIP_1 defines

Defined to 0 in a few places, but it's not used anywhere.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick
2015-09-14 17:57:15 -07:00
parent d830965057
commit abbaf3301f
5 changed files with 0 additions and 5 deletions
-1
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@@ -61,7 +61,6 @@
#define HAVE_LINE_STRIPS 1
#define HAVE_TRIANGLES 1
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0 /* has it, template can't use it yet */
#define HAVE_TRI_FANS 1
#define HAVE_POLYGONS 1
-1
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@@ -350,7 +350,6 @@ static void r200ResetLineStipple( struct gl_context *ctx );
#define HAVE_LINE_STRIPS 1
#define HAVE_TRIANGLES 1
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0
#define HAVE_TRI_FANS 1
#define HAVE_QUADS 0
#define HAVE_QUAD_STRIPS 0
-1
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@@ -61,7 +61,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define HAVE_LINE_STRIPS 1
#define HAVE_TRIANGLES 1
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0
#define HAVE_TRI_FANS 1
#define HAVE_QUADS 1
#define HAVE_QUAD_STRIPS 1
@@ -353,7 +353,6 @@ void r100_swtcl_flush(struct gl_context *ctx, uint32_t current_offset)
#define HAVE_LINE_STRIPS 1
#define HAVE_TRIANGLES 1
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0
#define HAVE_TRI_FANS 1
#define HAVE_POLYGONS 0
/* \todo: is it possible to make "ELTS" work with t_vertex code ? */
-1
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@@ -65,7 +65,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define HAVE_LINE_STRIPS 1
#define HAVE_TRIANGLES 1
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0
#define HAVE_TRI_FANS 1
#define HAVE_QUADS 0
#define HAVE_QUAD_STRIPS 0